On Thu, 8 May 2003 11:01:16 EDT, "Matti Karnaattu" <nomail@nomail> wrote:
> Almost every time when I do meshes by hand or using my own macros some of
> the quad polygons (combination of two triangles) looks like it is full of
> tiny holes. It is the same effect when making zero length boxes or similar
> objects.
>
> I have check my code hundred times and I'm sure that there isn't overlapping
> trianles. What i do wrong?
Something. :-)
In other words did you anything to verify your data?
ABX
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