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Wasn't it Marc-Hendrik Bremer who wrote:
>BTW: If I remove the camera-statement from the posted scene, I get (after
>parsing): "Rendering error: Too many nested objects." That not correct, is
>it?
>
>Marc-Hendrik
>
>Marc-Hendrik Bremer schrieb in Nachricht <3bc215b3@news.povray.org>...
>
>>PII450, Win 98, 128 MB, Pov 3.5-beta-5
>>
>>Testscene:
>>union{
>> #declare Reihen=0;
>> #while (Reihen<150)
>>
>> isosurface
>>
>> function { abs(x)
>> }
>>
>> max_gradient 4
>> evaluate 1,10,0.99
>>
>> accuracy 0.01
>> contained_by{box {<-0.15,-0.2,-0.2>,<0.15,0.2,0.20>}}
>>
>>
>> texture{pigment{rgb 0.1}}
>> }
>> #declare Reihen=Reihen+1;
>> #end
>>}
In beta 8, with PNG output, this now fails with the message:
Possible Rendering Error: libpng: No IDATs written into file
Rendering Error: Cannot write PNG file
Other output formats still give "Too many nested objects".
--
Mike Williams
Gentleman of Leisure
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