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<jer### [at] atosorigincom> wrote:
>I'm trying to make a kind of samples for the julia_fractal object,
>something like the portfolio of 3.5 but only with julia_fractal, and
>far simpler, and there is a lot of possible operations.
Indeed.
>I had no problem finding a good 4D vectors for cube and square
>(both in hypercomplex and quaternion), but I would really need some
>help and suggestions for the remaining [a](sin|cos|tan)[h] as well
>as exp, reciprocal, log and pwr.
The [h] bit is really hard to predict. sin and cos are often
continuous and tan is rarely so.
I'll dig up my old sources if they've survived the cleaning.
>I bet that if they exist, someone must have used them one day or another,
>at least to test them, but I did not find any scenes with them,
>and I really wonder what they look like.
I have. I've rendered about 15k fractals to date. Most of them being
random, hardly any are of any use :) But I'll see what I can do.
A neat trick I've done often is to choose two good-looking fractals
and do an anim by interpolating between parameters. Makes for some
cool morphing :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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