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I been trying for the last few days to get some parts on my circuit to render,
and they don't show up. There not there, the spot on the board is there, but the
parts not. How does one add these?
Side note is there anyway to rotate the render view? Like if I wanted to render
top down, how would I do that? And how would I remove that ugly blue ripple
effect and have the circuit on just a black background?
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From: clipka
Subject: Re: Parts not showing up in pov ray, from eagle and 2 other questions
Date: 6 Sep 2010 09:44:10
Message: <4c84f02a$1@news.povray.org>
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Am 06.09.2010 15:01, schrieb SIRS Tech:
> I been trying for the last few days to get some parts on my circuit to render,
> and they don't show up. There not there, the spot on the board is there, but the
> parts not. How does one add these?
>
> Side note is there anyway to rotate the render view? Like if I wanted to render
> top down, how would I do that? And how would I remove that ugly blue ripple
> effect and have the circuit on just a black background?
Please note that you're dealing with three distinct pieces of software here:
(1) (Ex-)CadSoft's "EAGLE" PCB layout software, which doesn't know
anything about the 3rd dimension of electronic component packages.
(2) POV-Ray, which is a free general-purpose raytracing software, and
doesn't know anything about PCBs or electronic components.
(3) Matthias Weisser's "Eagle 3D", which /does/ knows about the 3rd
dimension of /some/ electronic component packages, and also knows how to
generate a POV-Ray-compatible description of them.
This is povray.windows, a newsgroup dedicated to POV-Ray - more
precisely OS-specific issues with the Windows version. Your questions,
however, are better directed at Eagle 3D users. They'll at least know
how to add new packages to Eagle 3D's package library, and may also know
how to customize Eagle 3D according to your needs.
As for changing the camera perspective, background, lighting or
what-have-you-not, you might find help in povray.newusers on how to
tweak an /existing/ .pov scene file generated by Eagle 3D according to
your needs. Be prepared to post the scene file though
(povray.text.scene-files or povray.binaries.scene-files would be best
suited for that, unless the file is quite short). Only a minority of
POV-Ray users will be familiar with the output of Eagle 3D.
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From: Alain
Subject: Re: Parts not showing up in pov ray, from eagle and 2 other questions
Date: 6 Sep 2010 18:00:05
Message: <4c856465$1@news.povray.org>
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> I been trying for the last few days to get some parts on my circuit to render,
> and they don't show up. There not there, the spot on the board is there, but the
> parts not. How does one add these?
>
> Side note is there anyway to rotate the render view? Like if I wanted to render
> top down, how would I do that? And how would I remove that ugly blue ripple
> effect and have the circuit on just a black background?
>
>
Part not showing:
POV don't have the definition of the shape of the object and thus can't
render it. There are no electronic parts shapes in the distribution package.
Rotating the render view:
You can rotate the camera. For that, you can change the sky vector or
use rotate Angle*z
This rotate around the Z axis. When using the "normal" camers that looks
toward +Z with +Y going up, it will cause the scene to rotate.
Also, you can rotate the whole object.
The blue ripple must be some plane or box placed behind the scene. Look
in the .pov file and look for something that have a ripples or waves
pattern and comment out that object.
Alain
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> >
>
> Part not showing:
> POV don't have the definition of the shape of the object and thus can't
> render it. There are no electronic parts shapes in the distribution package.
>
> Rotating the render view:
> You can rotate the camera. For that, you can change the sky vector or
> use rotate Angle*z
> This rotate around the Z axis. When using the "normal" camers that looks
> toward +Z with +Y going up, it will cause the scene to rotate.
> Also, you can rotate the whole object.
>
> The blue ripple must be some plane or box placed behind the scene. Look
> in the .pov file and look for something that have a ripples or waves
> pattern and comment out that object.
>
>
>
> Alain
I found the thing for the adding parts thing. The website had moved.
In the file 3dusrpac.dat, add this as ONE line:
PACKAGE_NAME:0:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:MACRO_NAME(::
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> And how would I remove that ugly blue ripple
> effect and have the circuit on just a black background?
I've found if you set #declare environment to off it removes the ripple and
gives you a grey background.
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