POV-Ray : Newsgroups : povray.windows : Scaling a cylinder in a blob moves it(!?) Server Time
25 Nov 2024 02:56:24 EST (-0500)
  Scaling a cylinder in a blob moves it(!?) (Message 1 to 2 of 2)  
From: Alan Corey
Subject: Scaling a cylinder in a blob moves it(!?)
Date: 17 Nov 1997 20:15:43
Message: <Pine.D-G.3.91.971117200126.6976A-100000@unix1>
Has anyone else had this experience?  I'm using PovWin 3.02 and I was 
trying to scale a cylinder into something resembling a plank only to have 
it translated rather than scaled.

Something like cylinder{<0,0,0>,<1,0,0>.......scale<1,1,10>.... will push 
it back 10 units in a positive z direction.

Is scale not supposed to be used in a blob?  I do appreciate the program 
very much, I just wish more shapes could be used within blobs.  Glass 
blobs are interesting.

   Alan Corey


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From: Daniel van Niekerk
Subject: Re: Scaling a cylinder in a blob moves it(!?)
Date: 31 Dec 1997 11:50:29
Message: <34AA77D4.CDEB771F@osi.co.za>
Hi !
The order of tranforms matter. If everything is around the origin, you can do
what you
want, but if you translated something away from <0,0,0> and then rotate and
scale I
guess you get <the wrong> other results.
DJ

Alan Corey wrote:

> Has anyone else had this experience?  I'm using PovWin 3.02 and I was
> trying to scale a cylinder into something resembling a plank only to have
> it translated rather than scaled.
>


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