Hello,
I am sure this would be a simple one but i am not able to get a perfect
mirror object in povray, i mean with the effects like glass-shine etc.
can anybody help me ?
satyakam
Try this for the texture:
finish{reflection 1.0}
Satyakam Khadilkar wrote in message <6hnos2$fma$1@oz.aussie.org>...
>Hello,>I am sure this would be a simple one but i am not able to get a perfect>mirror object in povray, i mean with the effects like glass-shine etc.>>can anybody help me ?>>satyakam>>
Hi,
I include the ambient and diffuse keywords in the finish statement.
finish{reflection 1.0 ambient 0.0 diffuse 0.0}. It gives the impression
that the light is coming from the mirror.
> Try this for the texture:> finish{reflection 1.0}>> Satyakam Khadilkar wrote in message <6hnos2$fma$1@oz.aussie.org>...> >Hello,> >I am sure this would be a simple one but i am not able to get a perfec
t
> >mirror object in povray, i mean with the effects like glass-shine etc.> >> >can anybody help me ?> >> >satyakam> >> >