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I have a rather complex scene (
http://members.aol.com/jull43/giants5a.jpg ) that takes either 3
or 9 hours to render. Using Win95 with 128M RAM and POV 3.1.
(333MHz, a quite fast HD but those should have nothing to do with
it.)
The difference is that if I do a lot of other things while
waiting for renders including internet surfing. Now that sounds
reasonable but if I stop everything from working and disconnect
OR shut everthing down leaving only POV it takes the long time.
If I reboot first, and then run POV only it takes the shorter
time.
I have monitored RAM usage (for swap file slow downs) but it
never falls below 50Meg no matter what the conditions. I can see
fragmented RAM causing a little slow down but not 300%. Has
anyone else see this?
--
-=-=-=-
http://members.aol.com/jull43
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Matt Giuer wrote:
>
> I have a rather complex scene (
> http://members.aol.com/jull43/giants5a.jpg ) that takes either 3
> or 9 hours to render. Using Win95 with 128M RAM and POV 3.1.
> (333MHz, a quite fast HD but those should have nothing to do with
> it.)
>
> The difference is that if I do a lot of other things while
> waiting for renders including internet surfing. Now that sounds
> reasonable but if I stop everything from working and disconnect
> OR shut everthing down leaving only POV it takes the long time.
>
> If I reboot first, and then run POV only it takes the shorter
> time.
>
> I have monitored RAM usage (for swap file slow downs) but it
> never falls below 50Meg no matter what the conditions. I can see
> fragmented RAM causing a little slow down but not 300%. Has
> anyone else see this?
> --
> -=-=-=-
> http://members.aol.com/jull43
I've never seen a problem like this with POV, but my friends CD burner
has a similar problem. The computer overheats, and then takes longer to
burn a CD than when it's cold.
You might try opening your case and seeing if that affects the rendering time.
-Ed
--
Edward Wedig
aka Doc Brown
Graphic Artist, 3D Designer, Gamemaster, Nice Guy
http://www.netwalk.com/~docbrown
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