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I don't have a website, but I can e-mail PovRay optimized for 3D!Now ( you
need just 3D!Now ) or the sourcefiles I have changed everyone who is
interested. I think I will make a version of PovRay optimized for SSE
(Pentium III), but first check the feadback for PovRay & 3D!Now.
Post a reply to this message
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Daniel Jungmann wrote:
>
> I don't have a website, but I can e-mail PovRay optimized for 3D!Now ( you
> need just 3D!Now ) or the sourcefiles I have changed everyone who is
> interested. I think I will make a version of PovRay optimized for SSE
> (Pentium III), but first check the feadback for PovRay & 3D!Now.
I would be interested in both source and windows executable if you have.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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I change some things in the optimization, so you just need 3D!Now.
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How do i find out if i have 3D!now?
Daniel Jungmann wrote:
> I have optimized PovRay for 3D!Now and it's 50% faster. You need an Athlon
> to run it, because the optimized PovRay uses 3D!Now and 3D!NowEx.
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Psychomech wrote:
>
> How do i find out if i have 3D!now?
>
Look for a green and black sticker on your case that says "AMD Athlon"
:)
--
Francois Labreque | Make you a deal, I'll show you mine if you show
flabreque | me yours.
@ |
videotron.ca | - Pandora.
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On Tue, 30 Jan 2001 07:31:46 -0500, Francois Labreque wrote:
>
>
>Psychomech wrote:
>>
>> How do i find out if i have 3D!now?
>>
>
>Look for a green and black sticker on your case that says "AMD Athlon"
The K6-2 and K6-3 processors also have 3DNow!.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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Daniel Jungmann wrote:
>
> I don't have a website, but I can e-mail PovRay optimized for 3D!Now ( you
> need just 3D!Now ) or the sourcefiles I have changed everyone who is
> interested. I think I will make a version of PovRay optimized for SSE
> (Pentium III), but first check the feadback for PovRay & 3D!Now.
I have tested it on my K6-2 500 but it crashed as soon as i used any
transformations (rotate/translate/scale)
An simple scene worked though and i made some short quite synthetic
benchmark containing a lot of reflection and refraction:
3D!Now compile: 9min, 2sec
povray 3.1g: 7min, 59sec
megapov 0.6a: 10min, 29sec
povCyg 3.1g: 8min, 43sec
Not a very convincing result and probably not representative fore real
scenes. I would have liked to test it on some more complex scene, but
making one without any transformations is difficult.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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> I have tested it on my K6-2 500 but it crashed as soon as i used any
> transformations (rotate/translate/scale)
>
> An simple scene worked though and i made some short quite synthetic
> benchmark containing a lot of reflection and refraction:
>
> 3D!Now compile: 9min, 2sec
> povray 3.1g: 7min, 59sec
> megapov 0.6a: 10min, 29sec
> povCyg 3.1g: 8min, 43sec
>
> Not a very convincing result and probably not representative fore real
> scenes. I would have liked to test it on some more complex scene, but
> making one without any transformations is difficult.
>
> Christoph
Can you please send me the scene file? I used the scene which was added and
had no problem, but I have an Athlon. Perhaps that's the reason.
Post a reply to this message
Attachments:
Download 'Stadt.zip' (2 KB)
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Daniel Jungmann wrote:
>
> Can you please send me the scene file? I used the scene which was added and
> had no problem, but I have an Athlon. Perhaps that's the reason.
>
Please no attachments in this group.
The benchmark scene is in p.t.s-f. What crashes is any scene using
transformations:
sphere { <0,0,1>, 1 }
works, but
sphere { <0,0,0>, 1 translate <0,0,1> }
crashes.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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I had other results. I rendered the added (see last post) scene with
800x600, AA=0.3, Radiosity=On and Antialias=On.
3D!Now compile: 3min, 30sec
povray 3.1g: 5min, 04sec
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