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Any idea what caused this? I was working with several blob figures
MEGAPOV caused an invalid page fault in
module MEGAPOV.EXE at 0177:0041b8d8.
Registers:
EAX=005277c0 CS=0177 EIP=0041b8d8 EFLGS=00010212
EBX=00000000 SS=017f ESP=01e4f394 EBP=00975eb0
ECX=00000000 DS=017f ESI=005277c0 FS=31df
EDX=c00e707e ES=017f EDI=01e4f3f0 GS=0000
Bytes at CS:EIP:
8b 43 28 85 c0 89 44 24 20 74 39 3b 05 48 80 52
Stack dump:
005277c0 01e4f8c4 00000008 00000000 00000000 01e4f475 a0000000 00416a76
00000000 0052c918 01e4f454 01e4f3f4 00000001 1382974c 0097403d 00000000
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I think that an example code would be helpful.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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It was about a thousand lines long and I forgot which file it was by now. Oh
well........
Warp wrote:
> I think that an example code would be helpful.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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What was happening just prior to the crash?
-Nathan
Greg M. Johnson <"gregj;-)56590\""@aol.c;-)om> wrote...
> Any idea what caused this? I was working with several blob figures
>
> MEGAPOV caused an invalid page fault in
> module MEGAPOV.EXE at 0177:0041b8d8.
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I had a file with about 16 blob men. I had a file that was doing lots of
translations and trace calls--the whole works. Sorry, I should have
documented the incident more clearly. Assumed it would be easy to tell
from the error code.....
Nathan Kopp wrote:
> What was happening just prior to the crash?
>
> -Nathan
>
> Greg M. Johnson <"gregj;-)56590\""@aol.c;-)om> wrote...
> > Any idea what caused this? I was working with several blob figures
> >
> > MEGAPOV caused an invalid page fault in
> > module MEGAPOV.EXE at 0177:0041b8d8.
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Greg M. Johnson <gre### [at] my-dejanews com> wrote...
> I had a file with about 16 blob men. I had a file that was doing lots of
> translations and trace calls--the whole works. Sorry, I should have
> documented the incident more clearly. Assumed it would be easy to tell
> from the error code.....
Thanks. That helps some, but what I trying to ask was: did this happen at
the beginning of the parse? ...after it had parsed 14 blob men and was half
way through the 15th? ...after it was done parsing but before it started
rendering? ...as soon as the rendering hit the first blob object? ...3/4
of the way through rendering? after rendering was done and it was trying to
clean up memory? ..some other situation?
-Nathan
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I'm pretty sure it was after some initial parsing, before it had parsed all my
blob men. I have them set up in a #while loop and thus there is lots of #debug
text I have spit out in each loop. . .
Nathan Kopp wrote:
> Greg M. Johnson <gre### [at] my-dejanews com> wrote...
> > I had a file with about 16 blob men. I had a file that was doing lots of
> > translations and trace calls--the whole works. Sorry, I should have
> > documented the incident more clearly. Assumed it would be easy to tell
> > from the error code.....
>
> Thanks. That helps some, but what I trying to ask was: did this happen at
> the beginning of the parse? ...after it had parsed 14 blob men and was half
> way through the 15th? ...after it was done parsing but before it started
> rendering? ...as soon as the rendering hit the first blob object? ...3/4
> of the way through rendering? after rendering was done and it was trying to
> clean up memory? ..some other situation?
>
> -Nathan
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BTW-- I only incurred this error once. I can get scene files to work AOK now......
Greg M. Johnson wrote:
> I'm pretty sure it was after some initial parsing, before it had parsed all my
> blob men. I have them set up in a #while loop and thus there is lots of #debug
> text I have spit out in each loop. . .
>
> Nathan Kopp wrote:
>
> > Greg M. Johnson <gre### [at] my-dejanews com> wrote...
> > > I had a file with about 16 blob men. I had a file that was doing lots of
> > > translations and trace calls--the whole works. Sorry, I should have
> > > documented the incident more clearly. Assumed it would be easy to tell
> > > from the error code.....
> >
> > Thanks. That helps some, but what I trying to ask was: did this happen at
> > the beginning of the parse? ...after it had parsed 14 blob men and was half
> > way through the 15th? ...after it was done parsing but before it started
> > rendering? ...as soon as the rendering hit the first blob object? ...3/4
> > of the way through rendering? after rendering was done and it was trying to
> > clean up memory? ..some other situation?
> >
> > -Nathan
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