BTW-- I only incurred this error once. I can get scene files to work AOK now......
Greg M. Johnson wrote:
> I'm pretty sure it was after some initial parsing, before it had parsed all my
> blob men. I have them set up in a #while loop and thus there is lots of #debug
> text I have spit out in each loop. . .
>
> Nathan Kopp wrote:
>
> > Greg M. Johnson <gre### [at] my-dejanews com> wrote...
> > > I had a file with about 16 blob men. I had a file that was doing lots of
> > > translations and trace calls--the whole works. Sorry, I should have
> > > documented the incident more clearly. Assumed it would be easy to tell
> > > from the error code.....
> >
> > Thanks. That helps some, but what I trying to ask was: did this happen at
> > the beginning of the parse? ...after it had parsed 14 blob men and was half
> > way through the 15th? ...after it was done parsing but before it started
> > rendering? ...as soon as the rendering hit the first blob object? ...3/4
> > of the way through rendering? after rendering was done and it was trying to
> > clean up memory? ..some other situation?
> >
> > -Nathan
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