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My two tests consist of either using your binaries or compiling from
source with my own mangled version. Basically I'm using the whole thing
as a learning experience. Should have picked a smaller project to learn
on :P
BTW, I added the #define UNIX stuff to my unixconf.h file and I still
get that stricmp problem during linking, so I'm back to my original fix
until I figure out what's going on.
Mark Gordon wrote:
>
> Carl Bartels wrote:
> >
> > Actually, I was using my own compile at the time (under Linux). I get
<snip stuff about chess2.pov looping/crashing>
> > images still worked.)
>
> My version also hangs on chess2.pov, just to clarify. I've had this
> same experience. Carl, are you using my binaries or compiling from
> source?
>
> -Mark Gordon
--
Carl Bartels, Department of Chemsitry, Mcgill University, to reply to
me,
just kill a and 5 from the email name, Montreal, QC, cAnAdA
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Carl Bartels wrote:
>
> My two tests consist of either using your binaries or compiling from
> source with my own mangled version. Basically I'm using the whole thing
> as a learning experience. Should have picked a smaller project to learn
> on :P
There's a suggested fix out there I mean to try out tonight...
> BTW, I added the #define UNIX stuff to my unixconf.h file and I still
> get that stricmp problem during linking, so I'm back to my original fix
> until I figure out what's going on.
Weird. Was this before or after you independently discovered that you
need to #include "frame.h"?
-Mark Gordon
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Mark Gordon wrote:
>
> Carl Bartels wrote:
> >
<snip>
>
> > BTW, I added the #define UNIX stuff to my unixconf.h file and I still
> > get that stricmp problem during linking, so I'm back to my original fix
> > until I figure out what's going on.
>
> Weird. Was this before or after you independently discovered that you
> need to #include "frame.h"?
This was before. I gotta stop posting in different places. It get's
confusing.
As for the single binary idea I mentioned in the povray.unix group,
there was one point in a readme for the source where it suggested doing
make newunix ; make xwin ; make svga to get all the binaries. I don't
know if that was just with 3.02 or something more recent though. This
has be noticed before, but I guess it was pretty low priority since it's
easy to work around it.
Another reason I wanted just one binary was because all three takes up
space. But then, I only ever use x-povray so I guess it doesn't really
matter much.
--
Carl Bartels, Department of Chemsitry, Mcgill University, to reply to
me,
just kill a and 5 from the email name, Montreal, QC, cAnAdA
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