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From: Alex Vandiver
Subject: Superpatch mesh error..
Date: 20 Nov 1999 20:05:40
Message: <38374547.4EBD2A6@tiac.net>
This has me much confused.  Any code involving a mesh{}, under the
Superpatch 3.1e for Windows, produces the error:
Attempt to malloc zero size block (File:
C:\incoming\povsrc\super31a\PARSE.C Line: 3796).

I did not compile the Superpatch from source, and nor does the directory
and file above exist on my hard drive.

For example, even the simplistic:
   camera {location 3 look_at 0}
   light_source {<0,10,5>,1}
   mesh {
     triangle { <0,0,0>, <1,0,0>, <0,0,1> }
   }
dies at line 5.  I know that a few months ago I rendered a scene on a
different computer, with the Superpatch, involving a mesh, and it
worked.  So either I have a more recent version of the Superpartch which
doesn't deal with meshes, or my install of the Superpatch is flawed.
Anyone else know of this?
Thanks,
-Alex Vandiver


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From: Ken
Subject: Re: Superpatch mesh error..
Date: 20 Nov 1999 20:21:35
Message: <383748D5.F4C67FC@pacbell.net>
Alex Vandiver wrote:
> 
> This has me much confused.  Any code involving a mesh{}, under the
> Superpatch 3.1e for Windows, produces the error:
> Attempt to malloc zero size block (File:
> C:\incoming\povsrc\super31a\PARSE.C Line: 3796).

> Anyone else know of this?

 As far as I know it is a known bug in the SuperPatch that has been
fixed in the next version but has not yet been released.

-- 
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Alex Vandiver
Subject: Re: Superpatch mesh error..
Date: 20 Nov 1999 20:23:59
Message: <383748DE.8F9D7FA4@tiac.net>
Ken wrote:

>  As far as I know it is a known bug in the SuperPatch that has been
> fixed in the next version but has not yet been released.

Manythanks for the fast response, Sir Ken.
-Alex


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From: Mick Hazelgrove
Subject: Re: Superpatch mesh error..
Date: 21 Nov 1999 05:01:26
Message: <3837c2f6@news.povray.org>
While we're on the subject, any chance, Ron, of a quick service release of
the superpatch with this bug fixed! I'm desperate for the facilities of the
superpatch to use with meshes.

Mick

Alex Vandiver <van### [at] tiacnet> wrote in message
news:383### [at] tiacnet...
> This has me much confused.  Any code involving a mesh{}, under the
> Superpatch 3.1e for Windows, produces the error:
> Attempt to malloc zero size block (File:
> C:\incoming\povsrc\super31a\PARSE.C Line: 3796).
>
> I did not compile the Superpatch from source, and nor does the directory
> and file above exist on my hard drive.
>
> For example, even the simplistic:
>    camera {location 3 look_at 0}
>    light_source {<0,10,5>,1}
>    mesh {
>      triangle { <0,0,0>, <1,0,0>, <0,0,1> }
>    }
> dies at line 5.  I know that a few months ago I rendered a scene on a
> different computer, with the Superpatch, involving a mesh, and it
> worked.  So either I have a more recent version of the Superpartch which
> doesn't deal with meshes, or my install of the Superpatch is flawed.
> Anyone else know of this?
> Thanks,
> -Alex Vandiver
>


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From: Ron Parker
Subject: Re: Superpatch mesh error..
Date: 21 Nov 1999 17:32:23
Message: <3838732d.338845525@news.povray.org>
On Sun, 21 Nov 1999 08:57:58 -0000, "Mick Hazelgrove"
<mha### [at] mindaswinternetcouk> wrote:

>While we're on the subject, any chance, Ron, of a quick service release of
>the superpatch with this bug fixed! I'm desperate for the facilities of the
>superpatch to use with meshes.

Your wish is my command.  There's a preliminary version of 3.1g in the
usual place...


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From: TonyB
Subject: Re: Superpatch mesh error..
Date: 21 Nov 1999 20:51:27
Message: <3838a19f@news.povray.org>
All hail the Ron... Hulaptababalulatebebabalapbebelalala*!





*Heard it in a cartoon... :)


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From: omniVERSE
Subject: Re: Superpatch mesh error..
Date: 21 Nov 1999 21:30:18
Message: <3838aaba@news.povray.org>
Jumanji by any chance?
On a serious note: yippie!! the Super Patch lives!

Bob

TonyB <ben### [at] panamaphoenixnet> wrote in message
news:3838a19f@news.povray.org...
> All hail the Ron... Hulaptababalulatebebabalapbebelalala*!
>
>
>
>
>
> *Heard it in a cartoon... :)
>
>


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From: Gilles Tran
Subject: Re: Superpatch mesh error..
Date: 22 Nov 1999 05:42:00
Message: <38391E05.5F279795@inapg.inra.fr>
*** THANKS ****
<relief sound>
You make my day.
Looks like I'll be able to render some grass and trees again in the Superpatch
:-)
G.

Ron Parker wrote:

> On Sun, 21 Nov 1999 08:57:58 -0000, "Mick Hazelgrove"
> <mha### [at] mindaswinternetcouk> wrote:
>
> >While we're on the subject, any chance, Ron, of a quick service release of
> >the superpatch with this bug fixed! I'm desperate for the facilities of the
> >superpatch to use with meshes.
>
> Your wish is my command.  There's a preliminary version of 3.1g in the
> usual place...


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From: Mick Hazelgrove
Subject: Re: Superpatch mesh error..
Date: 22 Nov 1999 11:11:17
Message: <38396b25@news.povray.org>
ThankyouThankyouThankyouThankyouThankyouThankyouThankyou
ThankyouThankyouThankyouThankyouThankyouThankyouThankyou
ThankyouThankyouThankyouThankyouThankyouThankyouThankyou
ThankyouThankyouThankyouThankyouThankyouThankyouThankyou

Mick

Gilles Tran <tra### [at] inapginrafr> wrote in message
news:38391E05.5F279795@inapg.inra.fr...
> *** THANKS ****
> <relief sound>
> You make my day.
> Looks like I'll be able to render some grass and trees again in the
Superpatch
> :-)
> G.
>
> Ron Parker wrote:
>
> > On Sun, 21 Nov 1999 08:57:58 -0000, "Mick Hazelgrove"
> > <mha### [at] mindaswinternetcouk> wrote:
> >
> > >While we're on the subject, any chance, Ron, of a quick service release
of
> > >the superpatch with this bug fixed! I'm desperate for the facilities of
the
> > >superpatch to use with meshes.
> >
> > Your wish is my command.  There's a preliminary version of 3.1g in the
> > usual place...
>


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From: Chris Huff
Subject: Re: Superpatch mesh error..
Date: 22 Nov 1999 11:14:44
Message: <221119991117507346%chrishuff_99@yahoo.com>
In article <3838732d.338845525@news.povray.org>, Ron Parker
<par### [at] fwicom> wrote:

> Your wish is my command.  There's a preliminary version of 3.1g in the
> usual place...

Has the source code been updated?

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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