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Well, at least in MegaPovPlus 032
Example:
This doens't work:
( <----ERROR
C:\Mijn documenten\POV-Ray\Scenes\t.pov:21: error: object or directive
expected but End of File found instead.
Returned from renderer (non-zero return value)
)
#version unofficial MegaPov 0.5;
camera {
location <1,3,-5>
angle 70
look_at y*5
}
light_source {
<5000,50,-500>
rgb 1
}
sphere {
0,.5
pigment {rgb 1}
}
glow {size .125
type 0
location x
color red 1
}
But this does:
#version unofficial MegaPov 0.5;
camera {
location <1,3,-5>
angle 70
look_at 0
}
light_source {
<5000,50,-500>
rgb 1
}
glow {size .125
type 0
location x
color red 1
}
sphere {
0,.5
pigment {rgb 1}
}
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From: Bill DeWitt
Subject: Re: Glows can't be the last thing in a scene???
Date: 8 Nov 2000 01:56:54
Message: <3a08f936@news.povray.org>
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Yeah, no, you have to have -something- after the isosurface. I've been
putting in box{0,0} just to make sure.
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From: Zeger Knaepen
Subject: Re: Glows can't be the last thing in a scene???
Date: 8 Nov 2000 04:12:43
Message: <3a09190b$1@news.povray.org>
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You mean after the glow, right?
Isn't that a bug?
ZK
http://www.povplace.be.tf
Bill DeWitt <the### [at] earthlink net> schreef in berichtnieuws
3a08f936@news.povray.org...
>
> Yeah, no, you have to have -something- after the isosurface. I've been
> putting in box{0,0} just to make sure.
>
>
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"Zeger Knaepen" <zeg### [at] student kuleuven ac be> wrote in message
news:3a09190b$1@news.povray.org...
> You mean after the glow, right?
> Isn't that a bug?
Yes and yes.
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In article <3a08f887$1@news.povray.org>, "Zeger Knaepen"
<zeg### [at] student kuleuven ac be> wrote:
> Well, at least in MegaPovPlus 032
Now this is odd...I don't see any reason for this to work this way. Can
you use background, sky_sphere, or fog? The code for glow should work in
exactly the same was as for these, I doubt it is specific to glows.
Does it work if you just put some spaces or blank lines at the end of
the file?
Chris makes a note to check this out when he has time...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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From: Gail Shaw
Subject: Re: Glows can't be the last thing in a scene???
Date: 9 Nov 2000 03:43:45
Message: <3a0a63c1@news.povray.org>
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Chris Huff <chr### [at] mac com> wrote in message
news:chrishuff-3BE87B.16130308112000@news.povray.org...
> Chris makes a note to check this out when he has time...
>
Chris
Have a look at the thread "Megapovplus glows" p.u-p 27/09/2000
Gail
--
********************************************************************
* gsh### [at] monotix co za * System.dat not found. *
* http://www.rucus.ru.ac.za/~gail/ * Reformat hard drive Y)es O)k *
********************************************************************
* If at first you don't succeed, call it version 1.0 *
********************************************************************
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Chris Huff <chr### [at] mac com> wrote:
> In article <3a08f887$1@news.povray.org>, "Zeger Knaepen"
> <zeg### [at] student kuleuven ac be> wrote:
>
> > Well, at least in MegaPovPlus 032
>
> Now this is odd...I don't see any reason for this to work this way. Can
> you use background, sky_sphere, or fog? The code for glow should work in
> exactly the same was as for these, I doubt it is specific to glows.
>
This is fixed in MP 0.6 and 0.6a. Just look at parse_frame().
Did you add those changes in MP+ Chris?
Smellenbergh
--
e-mail:sme### [at] skynet be
http://users.skynet.be/smellenbergh
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In article <1ejueeb.poy5ztkzx6reN%smellenbergh@skynet.be>,
sme### [at] skynet be (smellenbergh) wrote:
> This is fixed in MP 0.6 and 0.6a. Just look at parse_frame().
> Did you add those changes in MP+ Chris?
Actually I am moving my patches to be based on MP 0.6a...probably why I
didn't see anything wrong. :-)
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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From: GrimDude
Subject: Re: Glows can't be the last thing in a scene???
Date: 9 Nov 2000 23:06:44
Message: <3a0b7454@news.povray.org>
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Chris, we brought this up right after you created the glow patch. I've been
putting sphere {0,0} in all of my scenes with just glows.
Grim
"Chris Huff" <chr### [at] mac com> wrote in message
news:chrishuff-3BE87B.16130308112000@news.povray.org...
> In article <3a08f887$1@news.povray.org>, "Zeger Knaepen"
> <zeg### [at] student kuleuven ac be> wrote:
>
> > Well, at least in MegaPovPlus 032
>
> Now this is odd...I don't see any reason for this to work this way. Can
> you use background, sky_sphere, or fog? The code for glow should work in
> exactly the same was as for these, I doubt it is specific to glows.
>
> Does it work if you just put some spaces or blank lines at the end of
> the file?
>
> Chris makes a note to check this out when he has time...
>
> --
> Christopher James Huff
> Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
> TAG: chr### [at] tag povray org, http://tag.povray.org/
>
> <><
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In article <3a0b7454@news.povray.org>, "GrimDude"
<gri### [at] netzero com> wrote:
> Chris, we brought this up right after you created the glow patch.
I must have forgotten it among all the other problems you people
found... :-)
> I've been putting sphere {0,0} in all of my scenes with just glows.
Why not "box{0,0}"? It is 4 characters shorter... ;-)
Anyway, glows now attach to objects properly. You can attach them to any
object, not just CSGs. You still can't declare them...I might end up
removing the ability to specify glows outside of objects and light
sources, and adding a "glow_object" which can be used instead. This
would be easier to maintain.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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