Am 1/16/20 12:58 AM, also sprach Dick Balaska:
> I have written an SDL debugger for qtpovray.
Phase 2, in which Doris gets her oats.
I had fun recursively evaluating arrays of arrays. It was a nice
I can evaluate a camera, but man, evaluating a CSG object is not going
All that wasted space in the lower left. I don't know what to do with
that. Originally I had thought a debugger console (a la gdb) but I
don't need that.
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