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Out of interest, does povray support network rendering? (i.e. several
machines on a LAN contributing to the same traced image)
I just had a flick through the docs and couldn't see anything, but was under
the impression (from the last time I used povray about 3 years ago) that it
did.
I work for a computer museum, and figured that machine(s) doing some
raytracing might make a nice exhibit. Of course we've got a *lot* of
hardware, but all our suitable Unix machines aren't particularly quick in
terms of raw CPU power. Coupled together though...
cheers
Jules
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Native POV does not support this. There are, however, some tools which
will help you to accomplish the task:
Rendering one image with several machines:
POV-Anywhere http://www-public.tu-bs.de:8080/~y0013390/povany/index.html
Rendering an animation with several machines:
Internet Movie Project http://www.imp.org
HTH,
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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Florian Brucker <tor### [at] torfboldcom> wrote:
> Native POV does not support this. There are, however, some tools which
> will help you to accomplish the task:
>
> Rendering one image with several machines:
> POV-Anywhere http://www-public.tu-bs.de:8080/~y0013390/povany/index.html
>
> Rendering an animation with several machines:
> Internet Movie Project http://www.imp.org
brilliant - just what I need, thanks. Now to see what completely random
hardware I can get POV running on... :-)
cheers,
Jules
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