POV-Ray : Newsgroups : povray.unix : problem with fog... Maybe a bug Server Time
31 Oct 2024 19:27:42 EDT (-0400)
  problem with fog... Maybe a bug (Message 1 to 3 of 3)  
From: Mauro
Subject: problem with fog... Maybe a bug
Date: 1 Oct 1999 09:25:25
Message: <37F4B7A9.4C62C185@ing.udec.cl>
Hi

    I was renderiing an image with fog but I cant get this work. Anybody
has this problem too??
    I am running RH 6.0 on a pentium machine.

    Thanks and bye


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From: Marc Schimmler
Subject: Re: problem with fog... Maybe a bug
Date: 1 Oct 1999 09:46:10
Message: <37F4BB18.7B6DDEF@ica.uni-stuttgart.de>
Mauro wrote:
> 
>     Hi
> 
>     I was renderiing an image with fog but I cant get this work. Anybody
> has this problem too??
>     I am running RH 6.0 on a pentium machine.
> 
>     Thanks and bye

Could you please be more specific. 

1. Does it not render and crash?
2. Does it render but you see no fog?
3. Do you have an error message saying: "camera in non hollow object,
fog and media ..."?

In case one, well it works on my machines. Did you compile it for
yourself or is it precompiled?
In case two, you might like to play with the values but more likely case
three is true,
that you have specified an object (i.e. a plane) that does not have a
hollow keyword.

Marc

-- 
Marc Schimmler


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From: Mauro
Subject: Re: problem with fog... Maybe a bug [sorry not a BUG]
Date: 1 Oct 1999 10:35:53
Message: <37F4C7D9.F9C33B59@ing.udec.cl>
Oops

    Sorry I just had a problem with syntax. It works fine now.

Marc Schimmler wrote:

> Mauro wrote:
> >
> >     Hi
> >
> >     I was renderiing an image with fog but I cant get this work. Anybody
> > has this problem too??
> >     I am running RH 6.0 on a pentium machine.
> >
> >     Thanks and bye
>
> Could you please be more specific.
>
> 1. Does it not render and crash?
> 2. Does it render but you see no fog?
> 3. Do you have an error message saying: "camera in non hollow object,
> fog and media ..."?
>
> In case one, well it works on my machines. Did you compile it for
> yourself or is it precompiled?
> In case two, you might like to play with the values but more likely case
> three is true,
> that you have specified an object (i.e. a plane) that does not have a
> hollow keyword.
>
> Marc
>
> --
> Marc Schimmler


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