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  Looking for a interactive viewer (Message 31 to 35 of 35)  
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From: Stephen
Subject: Re: Looking for a interactive viewer
Date: 3 Oct 2016 11:22:52
Message: <57f277cc$1@news.povray.org>
On 10/3/2016 3:54 PM, lelama wrote:
>
>> Good luck with it. If you manage to either find one or manage to code
>> one. Let us know. It would be useful.
>>
>> --
>>
>> Regards
>>       Stephen
>
>
> Hi Stephen, this is done. You can now inspect any pov file with a graphical
> interface to move the camera around, zoom, turn you head on the right  ...
>
> See the appearance ( not perfect) of graphical interface here:
>   http://math.univ-angers.fr/~evain/_images/viewer.png
>
> You can inspect any pov file, even if it is not modelled with pycao. Just adjust
> the camera.file variable to the file you want to visit. But you
> have to install the pycao modeller to use the viewer.
>
> Laurent.

That looks good.
Let me know if you want it Beta tested. ;-)


-- 

Regards
     Stephen


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From: lelama
Subject: Re: Looking for a interactive viewer
Date: 4 Oct 2016 08:35:00
Message: <web.57f3a0a94ca2376721263ef70@news.povray.org>
Sure Stephen, I will be happy if you try and test it. Bug reports, but also
comments and proposals for amelioration are welcome.

Just one thing, I have not tested it with windows. If little changes are
required, I am ready to incorporate them so that it works for you on windows.
But you will have to help me on this point ( I have no windows machine neither
at work or at home ).

Laurent.





Stephen <mca### [at] aolcom> wrote:
> On 10/3/2016 3:54 PM, lelama wrote:
> >
> >> Good luck with it. If you manage to either find one or manage to code
> >> one. Let us know. It would be useful.
> >>
> >> --
> >>
> >> Regards
> >>       Stephen
> >
> >
> > Hi Stephen, this is done. You can now inspect any pov file with a graphical
> > interface to move the camera around, zoom, turn you head on the right  ...
> >
> > See the appearance ( not perfect) of graphical interface here:
> >   http://math.univ-angers.fr/~evain/_images/viewer.png
> >
> > You can inspect any pov file, even if it is not modelled with pycao. Just adjust
> > the camera.file variable to the file you want to visit. But you
> > have to install the pycao modeller to use the viewer.
> >
> > Laurent.
>
> That looks good.
> Let me know if you want it Beta tested. ;-)
>
>
> --
>
> Regards
>      Stephen


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From: Stephen
Subject: Re: Looking for a interactive viewer
Date: 4 Oct 2016 15:34:21
Message: <57f4043d@news.povray.org>
On 10/4/2016 1:29 PM, lelama wrote:
>
> Sure Stephen, I will be happy if you try and test it. Bug reports, but also
> comments and proposals for amelioration are welcome.
>
> Just one thing, I have not tested it with windows. If little changes are
> required, I am ready to incorporate them so that it works for you on windows.
> But you will have to help me on this point ( I have no windows machine neither
> at work or at home ).
>
> Laurent.
>
>

If you can compile it for Windoze I would be willing and happy to test 
it. I can't help with that but I am good at breaking things. ;)

>
>
>
> Stephen <mca### [at] aolcom> wrote:
>> On 10/3/2016 3:54 PM, lelama wrote:
>>>
>>>> Good luck with it. If you manage to either find one or manage to code
>>>> one. Let us know. It would be useful.
>>>>
>>>> --
>>>>
>>>> Regards
>>>>        Stephen
>>>
>>>
>>> Hi Stephen, this is done. You can now inspect any pov file with a graphical
>>> interface to move the camera around, zoom, turn you head on the right  ...
>>>
>>> See the appearance ( not perfect) of graphical interface here:
>>>    http://math.univ-angers.fr/~evain/_images/viewer.png
>>>
>>> You can inspect any pov file, even if it is not modelled with pycao. Just adjust
>>> the camera.file variable to the file you want to visit. But you
>>> have to install the pycao modeller to use the viewer.
>>>
>>> Laurent.
>>
>> That looks good.
>> Let me know if you want it Beta tested. ;-)
>>
>>
>> --
>>
>> Regards
>>       Stephen
>
>
>
>


-- 

Regards
     Stephen


Post a reply to this message

From: lelama
Subject: Re: Looking for a interactive viewer
Date: 4 Oct 2016 16:10:00
Message: <web.57f40c794ca237677a63dc9f0@news.povray.org>
>
> If you can compile it for Windoze I would be willing and happy to test
> it. I can't help with that but I am good at breaking things. ;)
>

This is Python code, so there is nothing to compile.  The only requirement is to
install the required python modules used, as indicated in the doc.

Python is os independent, so it could work. But maybe I have not been careful
and I called some Linux specific command at some places. This should require
only very minor adjustments I guess. But I admit I have no real experience on


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From: Stephen
Subject: Re: Looking for a interactive viewer
Date: 4 Oct 2016 16:51:45
Message: <57f41661$1@news.povray.org>
On 10/4/2016 9:09 PM, lelama wrote:
>
>>
>> If you can compile it for Windoze I would be willing and happy to test
>> it. I can't help with that but I am good at breaking things. ;)
>>
>
> This is Python code, so there is nothing to compile.  The only requirement is to
> install the required python modules used, as indicated in the doc.
>
> Python is os independent, so it could work. But maybe I have not been careful
> and I called some Linux specific command at some places. This should require
> only very minor adjustments I guess. But I admit I have no real experience on
> this problematic and I shouldn't count my chickens before they’re hatched.
>
>

Okay, I use Blender and Poser so there is a good chance I will be able 
to run it on my machine.

-- 

Regards
     Stephen


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