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The thread is started, LanuHum.
--
Regards
Stephen
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Stephen <mca### [at] aolcom> wrote:
> The thread is started, LanuHum.
>
> --
> Regards
> Stephen
Thanks!
I am ready to discuss our problems of export from a Blender in the Povray.
Info:
In my time zone 23.18
Monday through Friday I at the computer only after 20.00
On Saturday and Sunday - from morning to evening
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I started placing examples in pictures:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5302425140bf5a347a3e03fe0%40news.povray.org%3E/
If it is necessary, I will provide examples in video files
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Material in Blender = texture in Povray
Texture in Blender = pigment or normal in Povray.
It is a problem to satisfy users of Povray and Blender.
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On 16/02/2014 7:18 PM, LanuHum wrote:
> Stephen <mca### [at] aolcom> wrote:
>> The thread is started, LanuHum.
>>
>> --
>> Regards
>> Stephen
>
> Thanks!
> I am ready to discuss our problems of export from a Blender in the Povray.
>
> Info:
> In my time zone 23.18
> Monday through Friday I at the computer only after 20.00
> On Saturday and Sunday - from morning to evening
>
Thanks, I don't expect "instant replies". We can continue conversations
across years here. In fact, recently someone replied to a thread that
was 10 years old. But I appreciate you stating your availability.
I am new to Blender and I have been using the official addon. I would
like to try your branch. You would need to tell me how to get and
install it. And a few ground rules on how to use it.
--
Regards
Stephen
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On 17/02/2014 5:51 PM, LanuHum wrote:
> Material in Blender = texture in Povray
> Texture in Blender = pigment or normal in Povray.
> It is a problem to satisfy users of Povray and Blender.
>
I would say, keep to the Blender definitions. There is no need to change
the way that Blender users work.
I am sure that PovRay users will be able manage.
--
Regards
Stephen
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On 16-2-2014 19:21, Stephen wrote:
> The thread is started, LanuHum.
>
Maybe, if this is going to be a major Blender discussion centre, a
povray.tools.blender should be created, like the povray.tools.poser one.
Chris Cason would be the one to open it I believe.
Thomas
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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 16-2-2014 19:21, Stephen wrote:
> > The thread is started, LanuHum.
> >
>
> Maybe, if this is going to be a major Blender discussion centre, a
> povray.tools.blender should be created, like the povray.tools.poser one.
> Chris Cason would be the one to open it I believe.
>
> Thomas
It is possible to transfer discussion here:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5302425140bf5a347a3e03fe0%40news.povray.org%3E/
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