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Mr schrieb:
> Would such a boost be possible in Pov or is everything already as fast as it can
> possibly be?
Note that...
- most of the scenes that mention a speedup are pathological cases
- it appears to me that when they say "173% faster", 100% would equal no
speedup (though I may be mistaken; but it is remarkable that all these
values are >100%), making some of the numbers a bit less impressive than
they appear at first.
(Interestingly, they only mention the speedup, but not the absolute
render time...?!)
As for POV-Ray, I guess there's still room for improvement here and
there, but it'll be hard to find anything that could be sped up by 3943%.
Well, going for better handling of CSG differences (the pathological
case with lots of tiny holes in a single big object) could be a case.
Subsurface scattering still provides a lot of room for speedup, too, but
I guess that doesn't count, as it's still under development anyway.
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