POV-Ray : Newsgroups : povray.text.tutorials : Highlight Voodo : Re: Highlight Voodo Server Time
29 May 2024 18:06:24 EDT (-0400)
  Re: Highlight Voodo  
From: Le Forgeron
Date: 9 Jul 2012 02:41:34
Message: <4ffa7d1e$1@news.povray.org>
Le 06/07/2012 19:34, clipka a écrit :
> Am 06.07.2012 16:47, schrieb Cousin Ricky:
>> clipka<ano### [at] anonymousorg>  wrote:
>>> Am 06.07.2012 02:22, schrieb Cousin Ricky:
>>>> clipka<ano### [at] anonymousorg>   wrote:
>>>>> If we're talking about dull surfaces, then mu - as stated above,
>>>>> POV-Ray
>>>>> does not natively support dull (aka blurred) reflections.

A bit late, but have a look at "crand".
It's not a blurred reflection, but the noise added to the usual
reflection is often enough to move away from the perfectly smooth surface.

Crand has not been re-implemented in povray 3.7RC6, but the next RC
should have it.
(so, look at it in 3.6 in the meantime)

Real software engineers work from 9 to 5, because that is
the way the job is described in the formal spec.  Working
late would feel like using an undocumented external procedure.

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