Yes, many have asked, many have tried, some have succeeded, others have
But anyway... :-) "realistic" usually means you either need to employ
fresnel reflection and a media or fog or fade_color into the water object.
Or... also use a isosurface instead of a plain plane.
Here's one tutorial: http://www-public.tu-bs.de:8080/~y0013390/pov/water/
POV news groups hint:
It can be much better to ask questions at povray.newusers or povray.general
than in these specific places which are intended for posting the type of
items as per the group name, e.g. a tutorial :-)
You can get more visibility at the higher traffic groups and it's kind of
mentioned in the FAQ group about it anyhow.
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