POV-Ray : Newsgroups : povray.text.scene-files : Re: Twysted source (bug fixed) Server Time
28 Jul 2024 22:28:53 EDT (-0400)
  Re: Twysted source (bug fixed) (Message 11 to 15 of 15)  
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From: Ken
Subject: Re: Twysted source (bug fixed)
Date: 16 Sep 1999 18:27:56
Message: <37E16E7E.7CF9C013@pacbell.net>
Manuel Moreno wrote:

> Thanks to all for your answers, I didn't imagine at a first sight
> that such a small file could have so many objects.

Welcome to POV-Ray - the most memory eating program I have ever used.
She is a hungry beast :)

-- 
Ken Tyler

See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html


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From: Nieminen Juha
Subject: Re: Twysted source (bug fixed)
Date: 17 Sep 1999 04:18:54
Message: <37e1f96e@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
: Welcome to POV-Ray - the most memory eating program I have ever used.
: She is a hungry beast :)

  The only reason a bought 64 Megs more RAM (so now I have 128 Megs) was
povray. No joking. I don't have any other program that starts swapping with
64 Megs of memory.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Ian Burgmyer
Subject: Re: Twysted source (bug fixed)
Date: 17 Sep 1999 21:19:29
Message: <37e2e8a1@news.povray.org>
Wow, good thing I pitched in a few more pennies for 128 megs. . .

Heh. I really like this scene!  Thanks, David!

-Ian

> I just rendered the scene. It has 120,000 objects and needs a total of 53
megs
> of memory. You are out of memory !
>
> --
> Ken Tyler
>
> See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html


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From: Ian Burgmyer
Subject: Re: Twysted source (bug fixed)
Date: 17 Sep 1999 21:21:45
Message: <37e2e929@news.povray.org>
Ditto.  That's the only reason I went to 128 megs directly (instead of my
dad's suggestion to buy 64 now and 64 later).  Also, I'm hoping to reach 1
GB some day!  (my board supports it!  w00!)

-Ian

>   The only reason a bought 64 Megs more RAM (so now I have 128 Megs) was
> povray. No joking. I don't have any other program that starts swapping
with
> 64 Megs of memory.


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From: Alan Kong
Subject: Re: Twysted source (bug fixed)
Date: 19 Sep 1999 18:08:31
Message: <D17lNxgbWqu1JhddPK1vF5wDt2xX@4ax.com>
On 17 Sep 1999 04:18:54 -0400, Nieminen Juha <war### [at] cctutfi> wrote:

>  The only reason a bought 64 Megs more RAM (so now I have 128 Megs) was
>povray. No joking. I don't have any other program that starts swapping with
>64 Megs of memory.

  Same here, Warp. Nothing, and I mean NOTHING, else on my machine uses as
much memory or puts my hardware through a workout as much as POV-Ray. Even
the most of the latest PC games will run with headroom to spare if I had
invested in a nicer 3d video card, but it isn't that important to me.

-- 
Alan ---------------------------------------------------------------
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts around the world can get
together to exchange ideas, information, and experiences with others


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