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Anyone have any good ideas on how to make the rough walls of a cave?
Perhaps putting randomly sized cubes on a plane?
--
See my POV page. It has renderers and modellers and utils for windows,
OS2, unix. It is one of the largest collections of raytracing programs
on the net. My links concentrate on POV Ray and Windows programs. I also
have a list of POV objects sorted by object name.
http://www.geocities.com/Heartland/Plains/3959/Raytrace.htm
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Chuck Roberts wrote:
>
> Anyone have any good ideas on how to make the rough walls of a cave?
> Perhaps putting randomly sized cubes on a plane?
The couple of caves that I have made used height fields to create the walls,
ceilings and floors. Leveller is a great tool for this application.
--
Ken Tyler - 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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I was just looking at this web page:
http://www.digitalproducer.com/pages/caves_in_povray.htm
Bob
Ken <tyl### [at] pacbellnet> wrote in message
news:381EE7A5.2DDA3A96@pacbell.net...
>
>
> Chuck Roberts wrote:
> >
> > Anyone have any good ideas on how to make the rough walls of a cave?
> > Perhaps putting randomly sized cubes on a plane?
>
> The couple of caves that I have made used height fields to create the
walls,
> ceilings and floors. Leveller is a great tool for this application.
>
> --
> Ken Tyler - 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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