Anyone have any good ideas on how to make the rough walls of a cave?
Perhaps putting randomly sized cubes on a plane?
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See my POV page. It has renderers and modellers and utils for windows,
OS2, unix. It is one of the largest collections of raytracing programs
on the net. My links concentrate on POV Ray and Windows programs. I also
have a list of POV objects sorted by object name.
http://www.geocities.com/Heartland/Plains/3959/Raytrace.htm
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