POV-Ray : Newsgroups : povray.programming : Splines in POV-Ray Server Time
29 Jul 2024 00:23:51 EDT (-0400)
  Splines in POV-Ray (Message 5 to 14 of 14)  
<<< Previous 4 Messages Goto Initial 10 Messages
From: Ron Parker
Subject: Re: Splines in POV-Ray
Date: 9 Jun 1999 19:54:48
Message: <375efebb.147062770@news.povray.org>
On Wed, 09 Jun 1999 18:06:51 -0500, Bob <inv### [at] aolcom> wrote:

>Isn't something like the spline includes by Chris Colefax (and there are others) a
>POV-Ray script which counts as doing this already? Or I suppose you might mean a
actual
>spline keyword to use them internal to POV, in which case I guess this is what was
>mentioned would be implemented in a future SuperPatch. Altogether different.

Not in a future one; it's in the current one.  Though if you don't
already have the current one you never will...


Post a reply to this message

From: Bob
Subject: Re: Splines in POV-Ray
Date: 10 Jun 1999 10:44:44
Message: <375FCF3A.229D4482@aol.com>
I really need to run that SuperPatch more often then ;) or rather read the DOC for it.
I've just been using things I heard existed and doing a quick search for the feature
without reading through. I'm one of those slow to move along to the new stuff anyway.
Good thing I guess because I won't be d/l'ing the latest SP until tonight I guess and
I
saw about the "bugs"; sorry to hear about them, for your sake.


Ron Parker wrote:
> 
> >mentioned would be implemented in a future SuperPatch.
> 
> Not in a future one; it's in the current one.  Though if you don't
> already have the current one you never will...


Post a reply to this message

From: Ron Parker
Subject: Re: Splines in POV-Ray
Date: 10 Jun 1999 11:07:40
Message: <375fd4bc@news.povray.org>
On Thu, 10 Jun 1999 09:44:10 -0500, Bob wrote:
>I saw about the "bugs"; sorry to hear about them, for your sake.

These things happen.  Not a really big deal.  I feel more sorry 
for the folks who spent all that time downloading a buggy version.


Post a reply to this message

From: Alan Kong
Subject: Re: Splines in POV-Ray
Date: 10 Jun 1999 20:23:09
Message: <376156b3.73938726@news.povray.org>
On 10 Jun 1999 11:07:40 -0400, par### [at] fwicom (Ron Parker) wrote:

>I feel more sorry 
>for the folks who spent all that time downloading a buggy version.

  Nah, if nothing else those earlybirds helped you catch those worms
(bugs). Nothing like a POV-Ray user base to test a patched compile.

-- 
Alan
--------------------------------------------------------------------
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts around the world can get
together to exchange ideas, information, and experiences with others
--------------------------------------------------------------------


Post a reply to this message

From: Jon A  Cruz
Subject: Don't feel bad about the bugs
Date: 10 Jun 1999 23:37:59
Message: <37608495.A5D3F915@geocities.com>
Ron, don't worry too much about those. We'll keep helping getting them
ferretted out.

Besides, in court today the government's software expert revealed that
in the code for Windows 98 that he looked at ( about 1/7 of the total),
he found 3,000 bugs marked by Microsoft programmers.

3,000

And that was just the ones marked in the code. Ouch.


Superpatch seems rock-solid by comparrison.


Alan Kong wrote:

> On 10 Jun 1999 11:07:40 -0400, par### [at] fwicom (Ron Parker) wrote:
>
> >I feel more sorry
> >for the folks who spent all that time downloading a buggy version.
>
>   Nah, if nothing else those earlybirds helped you catch those worms
> (bugs). Nothing like a POV-Ray user base to test a patched compile.
>
> --
> Alan
> --------------------------------------------------------------------
> http://www.povray.org - Home of the Persistence of Vision Ray Tracer
> news.povray.org - where POV-Ray enthusiasts around the world can get
> together to exchange ideas, information, and experiences with others
> --------------------------------------------------------------------


Post a reply to this message

From: Thomas Willhalm
Subject: Re: Splines in POV-Ray
Date: 11 Jun 1999 02:53:38
Message: <qqm674vut1o.fsf@goldach.fmi.uni-konstanz.de>
Bob <inv### [at] aolcom> writes:

> Isn't something like the spline includes by Chris Colefax (and there are 
> others) a POV-Ray script which counts as doing this already? Or I suppose 
> you might mean a actual spline keyword to use them internal to POV, in 
> which case I guess this is what was mentioned would be implemented in a 
> future SuperPatch. Altogether different.

He might also think of "sphere sweeps". They are the objects that you get, 
when you sweep a sphere along a spline. Jochen Lippert implemented them
and as far as I know his code is also included in the superpatch.

Thomas

-- 
http://www.fmi.uni-konstanz.de/~willhalm


Post a reply to this message

From: Ken
Subject: Re: Splines in POV-Ray
Date: 11 Jun 1999 02:56:41
Message: <3760B06C.9107D43D@pacbell.net>
Thomas Willhalm wrote:
> 
> Bob <inv### [at] aolcom> writes:
> 
> > Isn't something like the spline includes by Chris Colefax (and there are
> > others) a POV-Ray script which counts as doing this already? Or I suppose
> > you might mean a actual spline keyword to use them internal to POV, in
> > which case I guess this is what was mentioned would be implemented in a
> > future SuperPatch. Altogether different.
> 
> He might also think of "sphere sweeps". They are the objects that you get,
> when you sweep a sphere along a spline. Jochen Lippert implemented them
> and as far as I know his code is also included in the superpatch.
> 
> Thomas
> 
> --
> http://www.fmi.uni-konstanz.de/~willhalm

Povray with sphere sweeps:
http://www.informatik.uni-bremen.de/~vader/pss/pss.html

-- 
Ken Tyler

mailto://tylereng@pacbell.net


Post a reply to this message

From: Ron Parker
Subject: Re: Splines in POV-Ray
Date: 11 Jun 1999 15:49:23
Message: <37616843@news.povray.org>
On Thu, 10 Jun 1999 23:45:00 -0700, Ken wrote:
>Thomas Willhalm wrote:
>> He might also think of "sphere sweeps". They are the objects that you get,
>> when you sweep a sphere along a spline. Jochen Lippert implemented them
>> and as far as I know his code is also included in the superpatch.
>
>Povray with sphere sweeps:
>http://www.informatik.uni-bremen.de/~vader/pss/pss.html

As Thomas mentioned, sphere sweeps are also included in the superpatch:

http://www2.fwi.com/~parkerr/superpatch  ("official" site)
http://www.ezwv.com/~mclilith/index.html (mirror site)


Post a reply to this message

From: Ken
Subject: Re: Splines in POV-Ray
Date: 11 Jun 1999 20:17:13
Message: <3761A445.E1455B54@pacbell.net>
Ron Parker wrote:
> 
> On Thu, 10 Jun 1999 23:45:00 -0700, Ken wrote:
> >Thomas Willhalm wrote:
> >> He might also think of "sphere sweeps". They are the objects that you get,
> >> when you sweep a sphere along a spline. Jochen Lippert implemented them
> >> and as far as I know his code is also included in the superpatch.
> >
> >Povray with sphere sweeps:
> >http://www.informatik.uni-bremen.de/~vader/pss/pss.html
> 
> As Thomas mentioned, sphere sweeps are also included in the superpatch:
> 
> http://www2.fwi.com/~parkerr/superpatch  ("official" site)
> http://www.ezwv.com/~mclilith/index.html (mirror site)

 I am aware that it is included with the super patch sir. I posted link
as an online source of information that describes in detail the sphere sweep
process so the original poster might decide for him/her self if the application
was one that would be applicable to his/her needs.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


Post a reply to this message

From: Ron Parker
Subject: Re: Splines in POV-Ray
Date: 14 Jun 1999 10:28:02
Message: <37651172@news.povray.org>
On Fri, 11 Jun 1999 17:05:25 -0700, Ken wrote:
> I am aware that it is included with the super patch sir. I posted link
>as an online source of information that describes in detail the sphere sweep
>process so the original poster might decide for him/her self if the application
>was one that would be applicable to his/her needs.

Good idea.  I was actually following up to Thomas but I didn't want
to be bothered with hitting esc-p to get back to his message.  I 
didn't mean to impugn your reputation.


Post a reply to this message

<<< Previous 4 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.