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  ** Visual Basic ** (Message 8 to 17 of 27)  
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From: Twyst
Subject: Re: ** Visual Basic **
Date: 9 Apr 1998 15:46:58
Message: <6gj59n$o90$1@oz.aussie.org>
>As the one who wrote the message you're referring to, I guess I have
>to respond.  You are exactly right; only the DLL has the ability to
>write to an editor window.  My philosophy is to wait and see what
>happens with POV 3.1, and if that's still the case, someone should
>write a replacement editor DLL in C with the same functionality as the
>existing one, but with the ability to insert text as well.  If no one
>else jumps up, I'll probably take that on myself, because I think
>being able to drop in modular object-design components would be a big
>win.  Imagine if CTDS or Torpatch were "built in" like this.


Actually, I remember seeing a Class Library for C++ that is a fullt function
editor, and it's free for freeware and shareware developers. =)
it can be found at http://www.sophists.com/Led/LedClassLib. Look there for
info.. I don't know enough C/C++ to integrate it. I'm just basically a
hacker. =P

AS for CTDS.. I'm actually surprised that someone else uses it! I have
written a VERY LIMITED converter for CTDS -> Moray UDO/Pov Inc files. It's
in VB.. It converts it just fine, but I don't know enough math to make the
UDO preview look like more than a line with a box at either end. :/ It also
will only do 1 string, or "worm" (if you use the WORM program), but it will
output either primitives, or blobs, using spheres and cones... ( cylinders
in the blobs). If anyone is interested, I can post the source here. it needs
some MAJOR work. =/ the UI is very basic, and there is minimal error
checking. Basically, I'm stuck at figuring out how to get it to support
multiple objects.

Twyst================================
EFnet and NewNet #povray Channel Operator
Website: http://twyst.home.ml.org
E-Mail: twy### [at] v-wavecom
=====================================


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From: Charles Krause
Subject: Re: ** Visual Basic **
Date: 9 Apr 1998 22:05:25
Message: <6gjuco$pcb$1@oz.aussie.org>
The Iso surfaces patch has the ability to link to external DLLs. You
might want to scope out their source code and see how they did it? I don't
know - just my $0.02 - I don't program so I might not know of what I speak
:)


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From: Doug Williams
Subject: Re: ** Visual Basic **
Date: 9 Apr 1998 22:15:55
Message: <352D80DA.79C83978@identitech.com>
Good 2 cents, thanks.  I am, in the mean time, going to try to get in and out
via the clipboard.

Charles Krause wrote:

>     The Iso surfaces patch has the ability to link to external DLLs. You
> might want to scope out their source code and see how they did it? I don't
> know - just my $0.02 - I don't program so I might not know of what I speak
> :)


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From: Ronald L  Parker
Subject: Re: ** Visual Basic **
Date: 10 Apr 1998 10:07:24
Message: <353026c8.3048653@10.0.2.33>
On Thu, 9 Apr 1998 12:46:58 -0700, "Twyst" <sir### [at] hotmailcom>
wrote:

>Actually, I remember seeing a Class Library for C++ that is a fullt function
>editor, and it's free for freeware and shareware developers. =)
>it can be found at http://www.sophists.com/Led/LedClassLib. Look there for
>info.. I don't know enough C/C++ to integrate it. I'm just basically a
>hacker. =P

Thanks for the pointer; I'll go check it out.


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From: Theran Cochran
Subject: Re: ** Visual Basic **
Date: 11 Apr 1998 22:27:16
Message: <35302684.4F64E836@geocities.com>
Lance Birch wrote:
> 
> That sounds like a good idea to me too.  How about things like the 
> time taken, current PPS, well, yeah, the things for the 
> GUI-Extensions.
> 

This would be really useful for a modeller. You could take the output of
POV and place it right in a window of the modeller. Maybe for a higher
quality preview option?

-- 

Theran Cochran - the### [at] geocitiescom
http://www.geocities.com/SiliconValley/Way/8201


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From: Lutz Kretzschmar
Subject: Re: ** Visual Basic **
Date: 12 Apr 1998 06:18:30
Message: <353094d2.1830462@news.stmuc.com>
Hi Theran Cochran, you recently wrote in povray.programming:

> This would be really useful for a modeller. You could take the output of
> POV and place it right in a window of the modeller. Maybe for a higher
> quality preview option?
You can already do this now. Moray V3.0 does exactly that.

- Lutz
  email : lut### [at] stmuccom
  CIS   : 100023,2006
  Web   : http://www.stmuc.com/moray


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From: Hans Wachtmeister
Subject: Re: Crossposting Was: "Re: ** Visual Basic **"
Date: 15 Apr 1998 06:00:12
Message: <3534852C.D4EDB3B7@tlth.lth.se>
Hi!

Please don't crosspost like this. Wouldn't this thread be best situated in
povray.programming?

Sincerely

//Hans Wachtmeister


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From: povray org admin team
Subject: Re: Crossposting Was: "Re: ** Visual Basic **"
Date: 15 Apr 1998 12:08:02
Message: <3534da7e.25009782@news.povray.org>
Hans Wachtmeister <6m### [at] tlthlthse> wrote:

>Hi!
>
>Please don't crosspost like this. Wouldn't this thread be best situated in
>povray.programming?
>
>Sincerely
>
>//Hans Wachtmeister
>

I agree - I have noticed a tendancy for some users (not just relating to this
particular thread) to crosspost to three or more groups. Please, people, try
to post to the appropriate groups - no more than one crosspost per article.

In future, if you really have something that should be mentioned in multiple
groups, then please either post them manually, or direct followups to the one
group via the followup-to header.

-- System Administrators


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From: DreamChaser
Subject: Re: ** Visual Basic **
Date: 1 Jul 1998 04:32:25
Message: <3599e609.0@news.povray.org>
Another thought.  Since POV files are just plain text files, you could write
your own editor.  save the file then load and render in POV, or call POV
(ShellExecute()) with the proper command line switches.  True this is not
what you (or I) would really want, but if your just learning VB then that
might be the best route.

DC :)

p.s.  I've worked with VB for a long time and I've just changed over to
Borlands C++ Builder.  If you are just learning programming, you might look
into that.  BCB is based on the Delphi VCL (Visual Component Library) and
has done to C++ windows programming what VB did for BASIC windows
programming.

p.s.s.  I've been playing with the idea of porting POV to BCB and made the
UI in about 2~3 hours.  I'm looking for the POV source code to see how to
merge the two.  Any thoughts about new UI options would be appreciated.


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From: Justin Rogers
Subject: Re: ** Visual Basic **
Date: 8 Jul 1998 05:41:53
Message: <35a330d1.0@news.povray.org>
I have a Microsoft DevStudio Add-In that does POV-Ray...  Command
highlighting and all the bells and whistles associated with VC5, VInterdev,
and VJ++...

--
_____________________________________
Justin Rogers, CEO DigiTec Web Consultants
Personal Programmer and Web Consultant
Email:  dig### [at] 3nnet
DreamChaser wrote in message <3599e609.0@news.povray.org>...
>Another thought.  Since POV files are just plain text files, you could
write
>your own editor.  save the file then load and render in POV, or call POV
>(ShellExecute()) with the proper command line switches.  True this is not
>what you (or I) would really want, but if your just learning VB then that
>might be the best route.
>
>DC :)
>
>p.s.  I've worked with VB for a long time and I've just changed over to
>Borlands C++ Builder.  If you are just learning programming, you might look
>into that.  BCB is based on the Delphi VCL (Visual Component Library) and
>has done to C++ windows programming what VB did for BASIC windows
>programming.
>
>p.s.s.  I've been playing with the idea of porting POV to BCB and made the
>UI in about 2~3 hours.  I'm looking for the POV source code to see how to
>merge the two.  Any thoughts about new UI options would be appreciated.
>
>


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