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I am trying to give each column an individual texture
#declare Count=0;
#while (Count < 10)
// #declare (My_Marble = 0;
// #while (My_Marble < 10)
object{My_Column translate -x*12 // rotate - 100*y
// texture { My_Marble rotate y*15//
<rand(RandomSeed),Count,rand(RandomSeed)> //
*Count rotate - 100*y
}
#declare Count=Count+1;
// #declare My_Marble=My_Marble+1;
#end
Can anyone help with the code ?
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Am 14.12.2011 02:17, schrieb Micke:
>
> I am trying to give each column an individual texture
>
>
> #declare Count=0;
> #while (Count< 10)
> // #declare (My_Marble = 0;
> // #while (My_Marble< 10)
> object{My_Column translate -x*12 // rotate - 100*y
>
> // texture { My_Marble rotate y*15//
> <rand(RandomSeed),Count,rand(RandomSeed)> //
>
> *Count rotate - 100*y
>
>
> }
>
> #declare Count=Count+1;
> // #declare My_Marble=My_Marble+1;
> #end
> Can anyone help with the code ?
I guess you should try in povray.newusers. You posted to
povray.pov4.discussion.general, which is about a far-ahead-in-the-future
POV-Ray version 4.0.
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