If you make substantial changes in the SDL, while still trying to keep
compatibility with the "old" SDL, a
will from then be necessary. And if its missing ... its by default the new SDL.
Ok, so if thats also "whats your wish" Post,
From my standpoint i would like to see more structures like procedures and
subprogrammes with local variables.
The possibility to make "Libraries" of include files with local variables and
Possibility of coordinates, Textures as well as Objects as parameter for input
Inside the procedure all Object/Texture attributes can then be altered.
And if we talk about meshes ... its also an object that could be altered inside
This way you can define Libraries that that will "deform" an "input-Object" and
return it as an Object, or as an mesh.
And if we have that its not a large step to allow "Collections of Objects" as
variable and as Parameter. Because this is just a List and a Loop around the the
Then you can pass a whole scene to a library for transformation.
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