"Sven Littkowski" <nomail@nomail> wrote:
> I propose to add a new shape (or object) to the existing POV-Ray shapes: Human.
> The "Human" would be controlled by parameters and allow to add more perspective,
> dimension or simply comparison to our scenes.
> A quality parameter (1 to 10) would control if the human is just a basic figure,
> like those wooden figures, or with all details.
> A next parameter defines the race which influences face and shape features.
> A next parameter defines fatness or meagerness.
> The next parameter defines the sex.
> There is one parameter for the height of the human. Needed, since positions
> (next parameter) could make it harder to set the size by scaling.
> A final parameter defines a few basic positions, such as standing, sitting,
> laying on belly or back.
> That human is just of one basic color for all the skin, another for the hair,
> and tree for shoes, trouser and shirt. Could be parameters, too.
Impossible. You name a couple of parameters, but there are hundreds of them. A
head can look up/down (elevation) and left/right (azimuth). An upper arm
(shoulder joint) also has 2 degrees of freedom. A hand (including wrist) has
23(!) degrees of freedom. Combine that with features like nose size and shape,
and you end up with trillions of combinations (even if the 7 billion people on
earth are different there's still a myriad of other people possible.)
Post a reply to this message