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29 Jul 2024 16:24:40 EDT (-0400)
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From: Invisible
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 04:23:42
Message: <4eeb0e1e@news.povray.org>
On 15/12/2011 07:56 PM, John VanSickle wrote:

> POV-Ray's scene description language is very adept for modeling and
> rendering objects that are made up of spheres, tori, cylinders, cones,
> boxes, and the like. However, the SDL is not very good at representing
> organic shapes like humans and animals.

It's also quite good at modelling anything with a succinct (closed-form) 
mathematical description. And you can do some pretty interesting stuff 
with blobs.

> Therefore many users develop the organic characters in a modeling
> application and export it to POV-Ray, and then incorporate that exported
> model into a POV-Ray scene that also contains models that the SDL does
> well.

It's news to me that there are modelling applications which are good at 
organic shapes. (Or, indeed, any shapes at all...)


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From: Stephen
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 04:35:52
Message: <4eeb10f8$1@news.povray.org>
On 16/12/2011 9:23 AM, Invisible wrote:
> It's news to me that there are modelling applications which are good at
> organic shapes. (Or, indeed, any shapes at all...)

Have you not heard of Poser?

-- 
Regards
     Stephen


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From: Invisible
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 04:50:10
Message: <4eeb1452$1@news.povray.org>
On 16/12/2011 09:35 AM, Stephen wrote:
> On 16/12/2011 9:23 AM, Invisible wrote:
>> It's news to me that there are modelling applications which are good at
>> organic shapes. (Or, indeed, any shapes at all...)
>
> Have you not heard of Poser?

Doesn't that cost several hundred thousand pounds?


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From: Stephen
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 05:17:40
Message: <4eeb1ac4$1@news.povray.org>
On 16/12/2011 9:50 AM, Invisible wrote:
> On 16/12/2011 09:35 AM, Stephen wrote:
>> On 16/12/2011 9:23 AM, Invisible wrote:
>>> It's news to me that there are modelling applications which are good at
>>> organic shapes. (Or, indeed, any shapes at all...)
>>
>> Have you not heard of Poser?
>
> Doesn't that cost several hundred thousand pounds?

Yes, but you are worth it ;-)



http://www.awooza.com/uk/catalog/product/view/id/162908?aff_code=gg


-- 
Regards
     Stephen


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From: Invisible
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 06:10:53
Message: <4eeb273d$1@news.povray.org>
>>> Have you not heard of Poser?
>>
>> Doesn't that cost several hundred thousand pounds?
>
> Yes, but you are worth it ;-)

Haha. Yeah... There's nothing like spheres and torri with an ocasional 
naked humanoid thrown in. o_O


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From: Francois Labreque
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 09:09:19
Message: <4eeb510f$1@news.povray.org>

> On 16/12/2011 09:35 AM, Stephen wrote:
>> On 16/12/2011 9:23 AM, Invisible wrote:
>>> It's news to me that there are modelling applications which are good at
>>> organic shapes. (Or, indeed, any shapes at all...)
>>
>> Have you not heard of Poser?
>
> Doesn't that cost several hundred thousand pounds?

What does one thing have to do with the other?

-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   gmail.com     */}camera{orthographic location<6,1.25,-6>look_at a }


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From: Stephen
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 09:25:08
Message: <4eeb54c4$1@news.povray.org>
On 16/12/2011 11:10 AM, Invisible wrote:
>>>> Have you not heard of Poser?
>>>
>>> Doesn't that cost several hundred thousand pounds?
>>
>> Yes, but you are worth it ;-)
>
> Haha. Yeah... There's nothing like spheres and torri with an ocasional
> naked humanoid thrown in. o_O

But you can play dressing dolls too. ;-)

-- 
Regards
     Stephen


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From: Invisible
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 09:26:33
Message: <4eeb5519@news.povray.org>
>>>> It's news to me that there are modelling applications which are good at
>>>> organic shapes. (Or, indeed, any shapes at all...)
>>>
>>> Have you not heard of Poser?
>>
>> Doesn't that cost several hundred thousand pounds?
>
> What does one thing have to do with the other?

OK, let me be more specific: Clearly the likes of Pixar, ILM and so 
forth must have tools that enable you to model organic shapes. It's news 
to me that normal humans can get their hands on such tools.

(And, as you know, normal humans do not have hundreds of thousands of 
pounds.)


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From: Darren New
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 12:15:00
Message: <4eeb7c94@news.povray.org>
On 12/16/2011 2:17, Stephen wrote:
> On the other hand you can buy an old version (Poser 7) for about £
50

I got a free one on a CD in a magazine for about $3.50.

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: Darren New
Subject: Re: Povray: the benefits
Date: 16 Dec 2011 12:15:42
Message: <4eeb7cbe@news.povray.org>
On 12/16/2011 1:23, Invisible wrote:
> It's news to me that there are modelling applications which are good at
> organic shapes. (Or, indeed, any shapes at all...)

Hash Animation Master is pretty good. Pretty much designed for that sort of 
thing, and last I looked it was only $300.  Not that I recommend it, mind.

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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