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26 Dec 2024 12:13:37 EST (-0500)
  VR (Message 21 to 26 of 26)  
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From: Tim Cook
Subject: Re: VR
Date: 8 May 2015 03:35:58
Message: <554c675e@news.povray.org>
On 2015-04-11 12:51, Warp wrote:
> I'm not interested in using a VR headset as a toy, nor am I interested
> in using it for modeling. I'm interested in using it for playing video
> games.

If you're using it for playing video games, it's a toy.

*ducks*

--
Tim Cook
http://empyrean.sjcook.com


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From: Stephen
Subject: Re: VR
Date: 8 May 2015 04:53:10
Message: <554c7976@news.povray.org>
On 08/05/2015 08:35, Tim Cook wrote:
> On 2015-04-11 12:51, Warp wrote:
>> I'm not interested in using a VR headset as a toy, nor am I interested
>> in using it for modeling. I'm interested in using it for playing video
>> games.
>
> If you're using it for playing video games, it's a toy.
>

I agree with you. Albeit an expensive toy.

> *ducks*
>

Where?
Bang! Bang!
Yum, yum ;-)

I tried Google Cardboard on my ancient Galaxy S2. A disaster in Elite as 
I cleared my save by mistake. But in a couple of the demos it was 
effective. Not as a 3D viewer because everything was too far away for 
stereoscopic vision. But for placing you in the centre of a 360 degree 
viewpoint it was good.

-- 

Regards
     Stephen


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From: scott
Subject: Re: VR
Date: 8 May 2015 05:35:47
Message: <554c8373$1@news.povray.org>
>> If you're using it for playing video games, it's a toy.
>>
>
> I agree with you. Albeit an expensive toy.

Well if the alternative is to buy a space-ship, plane or car in real 
life (plus all the maintenance costs), then it probably works out quite 
a cheap alternative :-)

> I tried Google Cardboard on my ancient Galaxy S2. A disaster in Elite as
> I cleared my save by mistake. But in a couple of the demos it was
> effective. Not as a 3D viewer because everything was too far away for
> stereoscopic vision. But for placing you in the centre of a 360 degree
> viewpoint it was good.

I see now on YouTube there are 360 degree videos that you can look 
around (use the mouse on a computer, or just move your phone around):

https://www.youtube.com/watch?v=ClAuhgFQpLo

I don't know whether this works with any VR headset at the moment, but 
can imagine that's the plan.


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From: Stephen
Subject: Re: VR
Date: 8 May 2015 10:43:31
Message: <554ccb93$1@news.povray.org>
On 08/05/2015 10:35, scott wrote:
>>> If you're using it for playing video games, it's a toy.
>>>
>>
>> I agree with you. Albeit an expensive toy.
>
> Well if the alternative is to buy a space-ship, plane or car in real
> life (plus all the maintenance costs), then it probably works out quite
> a cheap alternative :-)
>

And in the case of spaceships, more practical. :-)
But if you were using it in an engineering environment. Like the way I 
saw engineers at Mercedes fit parts together. That would not be a toy.

>> I tried Google Cardboard on my ancient Galaxy S2. A disaster in Elite as
>> I cleared my save by mistake. But in a couple of the demos it was
>> effective. Not as a 3D viewer because everything was too far away for
>> stereoscopic vision. But for placing you in the centre of a 360 degree
>> viewpoint it was good.
>
> I see now on YouTube there are 360 degree videos that you can look
> around (use the mouse on a computer, or just move your phone around):
>
> https://www.youtube.com/watch?v=ClAuhgFQpLo
>
> I don't know whether this works with any VR headset at the moment, but
> can imagine that's the plan.

I had a look at the video and I don't think that would work with the 
Rift. You need two side by side images taken from a slightly different 
angle.

https://www.youtube.com/watch?v=Mlx-ooZv5qA
>


-- 

Regards
     Stephen


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From: scott
Subject: Re: VR
Date: 8 May 2015 10:47:32
Message: <554ccc84$1@news.povray.org>
> I had a look at the video and I don't think that would work with the
> Rift. You need two side by side images taken from a slightly different
> angle.

Yes good point. Now there's an engineering challenge. Create a 3D 360 
degree camera :-)


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From: Stephen
Subject: Re: VR
Date: 8 May 2015 11:12:44
Message: <554cd26c$1@news.povray.org>
On 08/05/2015 15:47, scott wrote:
>> I had a look at the video and I don't think that would work with the
>> Rift. You need two side by side images taken from a slightly different
>> angle.
>
> Yes good point. Now there's an engineering challenge. Create a 3D 360
> degree camera :-)
>
>
Without using holograms?
There was an article on the BBC Tech pages, recently. That said there 
was one being developed to scan crime scenes. And there was one about a 
booth that you can walk in and be scanned. Then the image would be 3D 
printed.

-- 

Regards
     Stephen


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