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Am 06.08.2012 11:50, schrieb Invisible:
> But he doesn't just kick it. The cat goes flying and CRASHES INTO THE
> FREAKING CAMERA! And this dude was standing, like, 20 feet away or
> something. And the camera ends up on its side, and we just see the cat
> say "mmmewwwwwwWWWW!" and run away.
>
> That probably doesn't /sound/ very funny. But the whole thing happened
> in, like, 2 seconds flat. I spent about 20 minutes laughing my arse off
> at that. And I'm probably going to hell now...
Don't worry, no going to hell for that. But remember: Every time you
laugh about a video in which a cat gets hurt, God kills a kitten...
... oh, wait...
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On 06/08/2012 06:03 PM, clipka wrote:
> But remember: Every time you
> laugh about a video in which a cat gets hurt, God kills a kitten...
>
> ... oh, wait...
:-D
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> This particular video was special though. OK, so there's a guy at the
> end of a long corridor, dancing around in front of some sort of motion
> detector.
Microsoft Kinect. Their answer to the Wii. It's been out for two
years, now. Even a troglodyte who never gets out of his cave should
know about it by now...
> (I'm presuming corridor since these things seem to only work
> if you stand ridiculously far back.)
Andy makes another erroneous assumption. Must be a day that ends in Y.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* gmail.com */}camera{orthographic location<6,1.25,-6>look_at a }
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On 07/08/2012 12:52 PM, Francois Labreque wrote:
>> This particular video was special though. OK, so there's a guy at the
>> end of a long corridor, dancing around in front of some sort of motion
>> detector.
>
> Microsoft Kinect. Their answer to the Wii. It's been out for two years,
> now. Even a troglodyte who never gets out of his cave should know about
> it by now...
I know what Kinect is. I wasn't sure whether it's the /only/ such system
on the market, that's all.
> > (I'm presuming corridor since these things seem to only work
> > if you stand ridiculously far back.)
>
> Andy makes another erroneous assumption. Must be a day that ends in Y.
Well let me put it this way: When I tried to play with Kinect, myself
and my colleagues literally couldn't stand far enough away from the
sensor due to the wall behind us. The software constantly complained
that we were standing too close.
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On 06/08/2012 10:50 AM, Invisible wrote:
> I'll never find it again now, but there was one video which actually
> creased me up.
I was wrong:
http://www.youtube.com/watch?v=kgK3Hx7VWfQ
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On Tue, 07 Aug 2012 13:40:24 +0100, Invisible wrote:
> I know what Kinect is. I wasn't sure whether it's the /only/ such system
> on the market, that's all.
Kinect, Wii, PlayStation eye are the ones I'm aware of.
Jim
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On 07/08/2012 06:11 PM, Jim Henderson wrote:
> On Tue, 07 Aug 2012 13:40:24 +0100, Invisible wrote:
>
>> I know what Kinect is. I wasn't sure whether it's the /only/ such system
>> on the market, that's all.
>
> Kinect, Wii, PlayStation eye are the ones I'm aware of.
I know the Wii has hand controllers with velocity sensors. I didn't
think it had a /visual/ detection system though...
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On Tue, 07 Aug 2012 20:12:56 +0100, Orchid Win7 v1 wrote:
> On 07/08/2012 06:11 PM, Jim Henderson wrote:
>> On Tue, 07 Aug 2012 13:40:24 +0100, Invisible wrote:
>>
>>> I know what Kinect is. I wasn't sure whether it's the /only/ such
>>> system on the market, that's all.
>>
>> Kinect, Wii, PlayStation eye are the ones I'm aware of.
>
> I know the Wii has hand controllers with velocity sensors. I didn't
> think it had a /visual/ detection system though...
Hmmm, now you mention it, I'm not sure that one is visual either. The
PS3 one is, though.
Jim
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Jim Henderson <nos### [at] nospam com> wrote:
> > I know the Wii has hand controllers with velocity sensors. I didn't
> > think it had a /visual/ detection system though...
> Hmmm, now you mention it, I'm not sure that one is visual either. The
> PS3 one is, though.
The Wii can detect where you are pointing the controller at, and it does
this using infrared sensors. (I don't remember for sure, but I think it
was like the infrared leds are at the TV, and the controller has a sensor
that detects where the infrared light is coming from.)
The Kinect is much more advanced in that it actually detects your entire
body (and can recognize the positions of heads, hands and feet). I think
that it can even recognize individual people to a certain extent, but I
might remember wrong.
On the other hand, you can't "point at" anything with the Kinect, like
you can with the Wii controller. (You can simply "place" eg. your hand
at a certain location on the screen, but that's not the same as pointing
at it.)
--
- Warp
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On 8/7/2012 14:21, Warp wrote:
> that it can even recognize individual people to a certain extent, but I
> might remember wrong.
It can recognize "player one" vs "player two". It can't recognize "fred" vs
"mary."
In other words, it can keep track of people it has seen recently. It doesn't
do face recognition or anything, but it can tell when someone walks off and
someone different walks into view, or when two players switch places, or
something like that.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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