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On 4/5/2012 13:12, andrel wrote:
> sleep I was still seeing these guys walking around on the inside of my eyelids.
I knew I was playing too much video games when I had dreams with crosshairs.
Or when I checked under the stairs for Deus Ex grackles.
Or when the baby starts crying in the restaurant and my first thought is
"gas arrow".
All true stories.
--
Darren New, San Diego CA, USA (PST)
"Oh no! We're out of code juice!"
"Don't panic. There's beans and filters
in the cabinet."
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On 05/04/2012 11:31 PM, Orchid Win7 v1 wrote:
> Heh. I sound like one of those guys who looks at a pair of boobies and
> makes some comment about biology or evolution or something, while all
> the other men in the room are thinking "mmm, boobies..."
But you are one of those guys. ;-)
Rejoice!
--
Regards
Stephen
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On 06/04/2012 2:26 AM, Jim Henderson wrote:
>> > It's about compiling long complex lists of citations to
>> > impressive-sounding journals. I've never actually/seen/ a journal in my
>> > life!
> Get thee to a library henceforth!;)
And hurry up before the current government closes them down.
And take ear plugs to cut out the incessant sound of keyboard clicking.
Our libraries are being turned into internet cafes and kindergartens.
--
Regards
Stephen
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On 6-4-2012 10:15, Stephen wrote:
> On 05/04/2012 11:31 PM, Orchid Win7 v1 wrote:
>> Heh. I sound like one of those guys who looks at a pair of boobies and
>> makes some comment about biology or evolution or something, while all
>> the other men in the room are thinking "mmm, boobies..."
>
> But you are one of those guys. ;-)
> Rejoice!
>
Now we know that he is even one of the guys that when someone puts the
expression
(a1 -> b -> c) -> a1 -> (a -> b) -> a -> c
on the blackboard, he will think "mmm, boobies..."
--
tip: do not run in an unknown place when it is too dark to see the
floor, unless you prefer to not use uppercase.
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On 06/04/2012 9:35 AM, andrel wrote:
> On 6-4-2012 10:15, Stephen wrote:
>> On 05/04/2012 11:31 PM, Orchid Win7 v1 wrote:
>>> Heh. I sound like one of those guys who looks at a pair of boobies and
>>> makes some comment about biology or evolution or something, while all
>>> the other men in the room are thinking "mmm, boobies..."
>>
>> But you are one of those guys. ;-)
>> Rejoice!
>>
>
> Now we know that he is even one of the guys that when someone puts the
> expression
> (a1 -> b -> c) -> a1 -> (a -> b) -> a -> c
> on the blackboard, he will think "mmm, boobies..."
>
>
just asked Lucky to think.
--
Regards
Stephen
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>> Trouble is, videos are limited to a maximum of 5 minutes.
>
> They haven't been limited to 5 minutes for years.
O RLY?
>> How much
>> interesting stuff can you possibly say in that length of time?
>
> http://www.escapistmagazine.com/videos/view/zero-punctuation
>
> Talk fast!
Oh yeah, AS IF there's any way I could match the genius of Yahtzee. Did
you know, that's guy's written a *book*? (You know, actually published
in actual bookshops?)
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Em 05/04/2012 07:47, Invisible escreveu:
> Way, waaaay back in 1993, a German company released a game called The
> Settlers for Commodore Amiga. I played the demo, and I've been hooked
> ever since.
>
> Put simply, the game involves building a thriving settlement. You don't
> control the actual settlers (i.e., people) directly. Instead, you build
sounds like all other strategy God-view game out there, including
Populous, Civilization and Simcity. Growing as an arcade button masher,
I yawn at those games... (yet weirdly enough I'm fond of text adventures
and japanese "RPGs")
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>> Put simply, the game involves building a thriving settlement. You don't
>> control the actual settlers (i.e., people) directly. Instead, you build
>
> sounds like all other strategy God-view game out there, including
> Populous, Civilization and Simcity.
Yeah, I tried Civilization once. It's more like playing a board game.
Couldn't figure out how to work it at all. Very dull.
As far as I can tell, Simcity is for people who enjoy making virtual
people do silly and/or erotic things to each other.
I know nothing about Populous.
> Growing as an arcade button masher, I yawn at those games...
Oh, I enjoy a good side-scroller too. But they don't make those any more.
> (yet weirdly enough I'm fond of text adventures and japanese "RPGs")
Never interested me.
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Em 08/04/2012 06:06, Orchid Win7 v1 escreveu:
>>> Put simply, the game involves building a thriving settlement. You don't
>>> control the actual settlers (i.e., people) directly. Instead, you build
>>
>> sounds like all other strategy God-view game out there, including
>> Populous, Civilization and Simcity.
>
> Yeah, I tried Civilization once. It's more like playing a board game.
> Couldn't figure out how to work it at all. Very dull.
they are all very dull, yes. Yet, many people seem to enjoy...
> As far as I can tell, Simcity is for people who enjoy making virtual
> people do silly and/or erotic things to each other.
That's actually a lame interactive soap opera by the name The Sims,
following the success of the original series which is a resource
management game putting you in the role of Mayor of a city.
> I know nothing about Populous.
Shame on you. It's one of the pionners of such games, by a UK company
BTW, Bullfrog (see also Syndicate). It launched Peter Molyneux's
career, also of Dungeon Keeper, Theme Park and Black & White fame.
>> Growing as an arcade button masher, I yawn at those games...
>
> Oh, I enjoy a good side-scroller too. But they don't make those any more.
surely you won't waste your whole 3D world by allowing the player to
only scroll right or left, right?
Uncharted and God of War for Playstation 3 are 2 modern 3D games that
have as much perfect and solid good old 16-bit side-scroller feel to
them as possible in a 3D world. Seriously, action games need not be
just FPS...
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On 4/8/2012 2:06 AM, Orchid Win7 v1 wrote:
>>> Put simply, the game involves building a thriving settlement. You don't
>>> control the actual settlers (i.e., people) directly. Instead, you build
>>
>> sounds like all other strategy God-view game out there, including
>> Populous, Civilization and Simcity.
>
> Yeah, I tried Civilization once. It's more like playing a board game.
> Couldn't figure out how to work it at all. Very dull.
>
> As far as I can tell, Simcity is for people who enjoy making virtual
> people do silly and/or erotic things to each other.
>
That is "The Sims". Simcity centers on trying to build just the
infrastructure, like buildings, roads, etc., to keep a basically
non-visible (unless you count cars moving on roads) population happy and
productive. And, its a pain in the butt to play, especially when the
simulation drops in some sort of disaster. At that point, everything was
going fine, and now the city is in chaos, all your careful planning has
gone down the drain, and you have to decide to either pick up the
pieces, somehow, or get pissed off and just generate more disasters, to
watch the city burn. lol
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