|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I have decided that I need a new box that is totally dedicated to
graphics of all descriptions (Don't ask why, that's just the way it's
going to be). Ignoring the hardware 'cos we seem to have many
discussions about that, what software do you consider a) essential, b)
desirable and c) nice to have. Two requests - it must be FOSS and
preferably at least in final stages of beta. No alphas please.
BTW The basic skeleton will be as near to an LFS (Linux From Scratch)
machine as makes no difference so even good arguments pro or con
specific dm's will be considered
John
--
I will be brief but not nearly so brief as Salvador Dali, who gave the
world's shortest speech. He said, "I will be so brief I am already
finished," then he sat down.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
47fa3bec$1@news.povray.org...
>I have decided that I need a new box that is totally dedicated to
> graphics of all descriptions (Don't ask why, that's just the way it's
> going to be). Ignoring the hardware 'cos we seem to have many
> discussions about that, what software do you consider a) essential, b)
> desirable and c) nice to have. Two requests - it must be FOSS and
> preferably at least in final stages of beta. No alphas please.
>
Nobody's answering so I may as well give some (obvious I guess) pointers.
1. Gimp for bitmap work
2. Inkscape for vector work
3. Blender for 3D (modelling/animation) work
4. Kerkythea for high-end rendering from Blender. It's freeware and closed
source though. A second choice could be Indigo (also freeware and
closed-source, but less mature)
You can of course add POV-Ray and Wings3D to the lot.
I don't think that there's a FOSS high-end renderer with a significant
following right now (there are many dead, stillborn or fledgling projects of
course). Yafray is FOSS but according to the Blender folks it's no longer
actively developed and stuck forever in 0.0 Hell.
Apart POV-Ray, the only software I'm more or less familiar with is Wings3D
(that I recommand) and the Gimp (that I dislike). I've tested Blender quite
a few times and I've never been able to "get" it.
Inkscape and Kerkythea look fine : at least I could understand the basics of
both programs, I could do stuff with them immediately and they didn't crash
on the spot, which is already nice for non-IT-related FOSS projects.
None of those have the polish, general usability and feature-completeness
(particularly in relation with production work) of their high-end commercial
counterparts so be careful if you want to use them professionally. I'm not
sure of the status of CYMK support in the Gimp for instance, so if you want
to send stuff to a professional printer it could be painful.
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray, Cinema 4D and Poser computer art
- Posters
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Gilles Tran <gitran_nospam_@wanadoo.fr> wrote:
> "Doctor John" <doc### [at] gmailcom> a ?crit dans le message de news:
> 47fa3bec$1@news.povray.org...
> >I have decided that I need a new box that is totally dedicated to
> > graphics of all descriptions (Don't ask why, that's just the way it's
> > going to be). Ignoring the hardware 'cos we seem to have many
> > discussions about that, what software do you consider a) essential, b)
> > desirable and c) nice to have. Two requests - it must be FOSS and
> > preferably at least in final stages of beta. No alphas please.
> >
> Nobody's answering so I may as well give some (obvious I guess) pointers.
> 1. Gimp for bitmap work
> 2. Inkscape for vector work
> 3. Blender for 3D (modelling/animation) work
> 4. Kerkythea for high-end rendering from Blender. It's freeware and closed
> source though. A second choice could be Indigo (also freeware and
> closed-source, but less mature)
I'd add Scribus for desktop publishing, and perhaps Open Office for its
Draw vector graphics editor and Impress presentation program. (Maybe these
are not related to *creating* graphics per se, but they can be useful for
composing final works.)
--
- Warp
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
47fa9dbb@news.povray.org...
> I'd add Scribus for desktop publishing, and perhaps Open Office for its
> Draw vector graphics editor and Impress presentation program. (Maybe these
> are not related to *creating* graphics per se, but they can be useful for
> composing final works.)
There's also the domain of photography management software (now dominated by
Apple Lightroom and Adobe Aperture) and a FOSS project called BlueMarine but
the people who develop it say that it's not suitable for production use.
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray, Cinema 4D and Poser computer art
- Posters
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Doctor John wrote:
> I have decided that I need a new box that is totally dedicated to
> graphics of all descriptions (Don't ask why, that's just the way it's
> going to be). Ignoring the hardware 'cos we seem to have many
> discussions about that, what software do you consider a) essential, b)
> desirable and c) nice to have. Two requests - it must be FOSS and
> preferably at least in final stages of beta. No alphas please.
Some useful graphics related programs:
The Gimp, Wings 3D, Blender, YafRay, MPlayer/MEncoder, FFMpeg,
gThumb, gtkam, Inkscape, Scribius, Image Magick, Netpbm,
CinePaint, Sane, CUPS, DeCSS, Evince
The attached file shows the results of this command:
eix --stable media-gfx/* >Gentoo_media-gfx.txt
- on my Gentoo Linux PC.
Some other programs mentioned on this page may also be useful:
http://168.100.192.152/ow.asp?KnoppixHome
--
Tor Olav
http://subcube.com
Post a reply to this message
Attachments:
Download 'us-ascii' (30 KB)
|
|
| |
| |
|
|
|
|
| |
|
|