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2 Oct 2024 00:15:23 EDT (-0400)
  I found this interesting (Message 95 to 104 of 154)  
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From: Nicolas Alvarez
Subject: Re: I found this interesting
Date: 8 Apr 2008 16:58:26
Message: <47fbdc72$1@news.povray.org>
Warp escribió:
>   I write too many commas, though. That's because I tend to instinctively
> put a comma everywhere where I would put it if I were writing in Finnish,
> where commas are used quote a lot. In English commas are used more rarely.
> 
>   I have lately tried to get rid of this instinct when writing in English.
> 

I don't notice you using too many commas. A lot of German people do use 
too many, though, and it gets annoying after a point...


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From: Darren New
Subject: Re: I found this interesting
Date: 8 Apr 2008 21:22:55
Message: <47fc1a6f@news.povray.org>
Gail Shaw wrote:
> I haven't looked too deeply, but it's on my list of languages to learn.

Speaking of functional, I think Andrew has mildly mischaracterised 
Erlang as a functional language. While I've seen a few informal 
references to needing to use a functional style to program Erlang, none 
of the actual documentation says it's functional, and I never even saw a 
mention of "referential transparency."

Indeed, I ran across this gem in the manual:

......
    S = self(),
    P = spawn(fun() -> do_something(S, 1, 2, 3) end).
...... (or some such)
along with the footnote that this isn't the same as
    P = spawn(fun() -> do_something(self(), 1, 2, 3) end).

self() is the function that returns your current process id.
Spawn is the function that creates a new process to run the indicated 
function.  fun() -> ... end is lambda.

If you write the latter, the first argument is the process running the 
function. If you write the former, the first argument is the parent 
process (so to speak) that spawned the function and is likely expecting 
some sort of message coming back when do_something() finishes.

Plus, there's a number of very explicitly statefull collections of data 
in the system, including a hashtable for each process and a collection 
of named hashtables for each OS-level process running an Erlang interpreter.

What they *do* say is that Erlang is a single-assignment language. Not 
because it's "functional", but because it's easier to debug that way. 
(Or so the research claims.)  Me, I think I need to write a while() 
function. :-)

-- 
   Darren New / San Diego, CA, USA (PST)
     "That's pretty. Where's that?"
          "It's the Age of Channelwood."
     "We should go there on vacation some time."


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From: scott
Subject: Re: I found this interesting
Date: 9 Apr 2008 03:08:38
Message: <47fc6b76@news.povray.org>
> I don't notice you using too many commas. A lot of German people do use 
> too many, though, and it gets annoying after a point...

It's the other way round for me - native English speaker learning German.  I 
have to learn, that you always need to put the commas in certain places.


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From: Invisible
Subject: Re: I found this interesting
Date: 9 Apr 2008 04:12:11
Message: <47fc7a5b$1@news.povray.org>
>> I wrote a post here about a logic programming system, which is also an
>> executable logic programming system. ;-)
> 
> ...and truly wondrous it was to behold. A tour de force. A masterpiece
> of the programmer's art. Knuth would have been proud. Umm, I'd better
> stop now; Andrew's head is inflating

I'm just going to quietly ignore the obvious fact that you're lying and 
enjoy the sweet, sweet afterglow... 0:-)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Invisible
Subject: Re: I found this interesting
Date: 9 Apr 2008 04:13:53
Message: <47fc7ac1@news.povray.org>
Darren New wrote:
> Gail Shaw wrote:
>> I haven't looked too deeply, but it's on my list of languages to learn.
> 
> Speaking of functional, I think Andrew has mildly mischaracterised 
> Erlang as a functional language. While I've seen a few informal 
> references to needing to use a functional style to program Erlang, none 
> of the actual documentation says it's functional, and I never even saw a 
> mention of "referential transparency."

Well, people claim that Lisp is an [impure] functional language too, and 
AFAIK Erlang is about as pure as Lisp is.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Invisible
Subject: Re: I found this interesting
Date: 9 Apr 2008 04:15:18
Message: <47fc7b16$1@news.povray.org>
>> And it shows, your posts are without exception fluent and well reasoned.
> 
>   I write too many commas, though.

When I write, I find that I tend to overuse emphasis. (E.g., when I post 
things in HTML, I tend to massively overuse the <em> tags...)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Phil Cook
Subject: Re: I found this interesting
Date: 9 Apr 2008 05:54:58
Message: <op.t9b8grc4c3xi7v@news.povray.org>
And lo on Mon, 07 Apr 2008 05:44:56 +0100, Gail Shaw sa dot com>  
<"<initialsurname"@sentech> did spake, saying:

>
> "Chambers" <ben### [at] pacificwebguycom> wrote in message
> news:47f931ae$1@news.povray.org...
>>
>> The disdain that "real" programmers feel for newbies who crank out quick
>> code using "toy" languages is, I think, more akin to the disdain "real"
>> mathematicians feel towards business math majors.  Sure, they can "press
>> the buttons", but they don't really know what they're doing.  It's not
>> about jealousy - after all, many programmers who started out writing
>> assembly code are now using higher level languages and cranking out code
>> just as quickly.  It's about perceived understanding of what your code
>> actually does.
>
> Agreed.
>
> What bugs me no end is that some people don't want to learn. They're not
> interested in understanding what the code does. They just want to get
> something 'working' (for certain definitions of working) as fast as
> possible.

Time is money - hey it took me a third the time to produce this working  
code then you did yours. Oh sure your code scales up whereas mine conks  
out with large input, and sure your code is robust whereas mine fails if  
someone sneezes at it in the wrong direction; but mine works *now* with  
what we're using *now* and it took less time to write then yours - neh neh  
neh neh. ;-)

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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From: scott
Subject: Re: I found this interesting
Date: 9 Apr 2008 06:34:16
Message: <47fc9ba8$1@news.povray.org>
>> What bugs me no end is that some people don't want to learn. They're not
>> interested in understanding what the code does. They just want to get
>> something 'working' (for certain definitions of working) as fast as
>> possible.
>
> Time is money - hey it took me a third the time to produce this working 
> code then you did yours. Oh sure your code scales up whereas mine conks 
> out with large input, and sure your code is robust whereas mine fails if 
> someone sneezes at it in the wrong direction; but mine works *now* with 
> what we're using *now* and it took less time to write then yours - neh neh 
> neh neh. ;-)

IME it seems that most software that is written in-house is in response to 
demands from other people, so there is often huge time pressures on getting 
results.

For instance, application A may be developed all very nicely and in time to 
do exactly what is needed.  It's tested and everything is well, so it is 
used regularly.  Then one day, employee X comes along and says "hey software 
dude, my customer needs result X from the software tomorrow, can you modify 
it to give me that info please.".  So then software dude modifies the code 
in a very hackish way just so that employee X can give some result to his 
customer the next day.

The problem is, that then software dude doesn't go back and make everything 
nice and test it (he has other stuff to do), the software just gets left in 
this "bad" state.  Repeat the situation above a few times and you end up 
with a big mess.

We have an application here that followed that exact life cycle, you could 
see very easily the central well-designed part that someone took a lot of 
time over, but the problem was that only accounted for about 10% of the 
code.  The rest was just ugly hacked on feature after feature.


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From: Bill Pragnell
Subject: Re: I found this interesting
Date: 9 Apr 2008 06:39:44
Message: <47fc9cf0$1@news.povray.org>
Warp wrote:
> Bill Pragnell <bil### [at] hotmailcom> wrote:
>>> Warp wrote:
>>>>   I have learned to reread everything I write. I reread all my news posts
>>>> before I send them (well, at least if they are longer than a few lines).
>>>> Sometimes I spend more time re-editing and fine-tuning the text than
>>>> I spent writing it for the first time... :P
> 
>> And it shows, your posts are without exception fluent and well reasoned.
> 
>   I write too many commas, though. That's because I tend to instinctively
> put a comma everywhere where I would put it if I were writing in Finnish,
> where commas are used quote a lot. In English commas are used more rarely.
> 
>   I have lately tried to get rid of this instinct when writing in English.

Commas are tricky... most native speakers aren't too sure where to put 
them. I know when they look wrong or right, and when there should be one 
when there isn't, but I'm not sure I could describe the rules. I guess 
the main thing is to use them to avoid ambiguity when parsing a sentence.

FWIW your comma usage is as correct as anyone else's around here.

Just don't get me started on apostrophes :)


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From: Invisible
Subject: Re: I found this interesting
Date: 9 Apr 2008 07:01:03
Message: <47fca1ef$1@news.povray.org>
> IME it seems that most software that is written in-house is in response 
> to demands from other people, so there is often huge time pressures on 
> getting results.

That doesn't address the original point of "some people can't be 
bothered to learn about stuff", but rather "why software ends up being 
poor quality".

> For instance, application A may be developed all very nicely and in time 
> to do exactly what is needed.  It's tested and everything is well, so it 
> is used regularly.  Then one day, employee X comes along and says "hey 
> software dude, my customer needs result X from the software tomorrow, 
> can you modify it to give me that info please.".  So then software dude 
> modifies the code in a very hackish way just so that employee X can give 
> some result to his customer the next day.

Yeah, I'm sure that happens. In fact, it's the kind of thing you see on 
the Daily WTF all the time. But, as everybody always points out, the 
*real* WTF is that MANAGEMENT FAILED TO ALLOCATE SUFFICIENT RESOURCES.

As with many things, you find it's not a computer problem, it's a human 
problem. ;-)

I'm still ****ed off about our project management system. We have a 
large and elaborate set of policy documents, procedure documents and 
document templates describing how when software is to be developed 
in-house, you're supposed to

- Establish a development team.
- Define the scope of the project.
- Produce a set of timelines.
- Plan the user requirements gathering process.
- Select "representatives" from all the affected "user communities" and 
iteratively construct a set of user requirements. (Each specific 
requirement is numbered for future cross-referencing.)
- Get an authorisation signature for the user requirements document from 
management, the developers and all of the user representatives.
[Have you noticed there's no code yet?]
- Construct a technical software design specification.
- Construct a "tracability matrix", describing how each individual 
aspect of the proposed software design is directly tracable to one or 
more numbered user requirements.
- Have all relevant parties review the design document, ensure that 
there are no user requirements missed, check for any potential 
regulatory issues, etc. (Possibly requires iterative redesigns.)
- Get authorisation signatures on the design documents from management, 
the developers and the user community reps.
[Have you noticed there's no code yet?]
- Write the code for the application, following all the various 
guidelines about module naming, comments, algorithm documentation, etc.
- Perform testing. [I'm not even going to go *into* the whole testing 
process, but suffice it to say it's every bit as complex as the spec and 
design process I just described.]

OK, so here's what really happened:

- The CEO's nephew [are you seeing this??] decided what the system 
should do, locked himself in a room for 3 months, and programmed it.
- A team of writers was established.
- They spent about 2 months writing a set of user requirements to match 
the actual capabilities of the software actually written. (!!!)
- They wrote up the design of the system and made up design 
justifications for the essentially arbitrary design decisions present in 
the software.
- They completed the rest of the testing phase.
- They rolled out the software for production use.

It was at *this* point that they suddenly realised "oh, gee, in the UK 
they sometimes do projects for customers who are paying in a currency 
that ISN'T dollars". [What *should* have happened is that they also 
realised "oh, gee, maybe we should have actually ****ing ASKED people 
what features the software needs to have rather than just guessing. Hey, 
maybe that's why we have this long, complex design process specified in 
the first place?" But, obviously, this did not happen.]

Obviously, when you have a large, complex financial processing system 
built under the *assumption* that only one currency exists, just adding 
the capability to process arbitrary currencies is a "rather nontrivial 
operation". Obviously what *should* have occurred at this point is that 
people realised "holy crap, we've completely miss-spec'd the system! I 
wonder what the hell *else* we got wrong?!" and took the thing back to 
the drawing board, or at least for a major redesign iteration. 
[Hopefully preceeded by an *actual* requirements gathering phase this 
time...]

And, as should be *studendously* obvious, this is not what happened. 
What *actually* happened is... what you described, actually. Somebody 
took a few days to add a little button that lets you select what 
currency you want, and next time you look at the data, it actually 
remembers which currency you said.

It doesn't, you know, make any *notice* of the currency or anything. But 
it lets you input it, and it displays it. :-)

"How much money did we make last month?"



*whimpers quietly*

And then we get the top-level managers asking why the figures are so odd...

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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