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"Chris B" <c_b### [at] btconnect com nospam> wrote in message
news:47133670@news.povray.org...
>
> "St." <dot### [at] dot com> wrote in message news:470fef4e$1@news.povray.org...
>>
>> "Chris B" <c_b### [at] btconnect com nospam> wrote in message
>> news:470b46cb$1@news.povray.org...
>>
>> Chris, what type of files are perceived as ok to upload? I mean that it
>> doesn't look like there is any option for any other file type, (unless
>> I've not seen it) and in my case, OBJ files?
>>
>> Is this possible in the future?
>>
>> ~Steve~
>>
>
> Hi Steve,
>
> The file types currently accepted are: BMP, CSS, CSV, GIF, HTM, HTML, INC,
> INI, JPEG, JPG, JS, MDL, PGM, PNG, POV, PPM, TGA, TIF, TIFF and TXT. This
> is initially intended to limit contributions to those that can be directly
> used by POV-Ray (along with HTML and associated file
> types for documentation).
Ah, ok, thank you Chris for your answer. It looks like I'm going to
have to learn a bit of Moray then with the .mdl files. That's ok with me. As
a mesh modeller mainly using Wings, I just wanted to contribute *something*
around here in the future. Hopefully, it will be useful to someone. :)
>
> The main purpose of this collection is to try to make objects easy to
> place together in POV-Ray scenes. I therefore have a bit of a concern
> that, if we support 3D formats that can't be used directly with POV-Ray,
> people will need converters and knowledge about how to transform objects
> in order to use stuff, making the collection as a whole less
> 'plug-and-play'. Moray was acquired by POV-Ray earlier this year and
> therefore the collection also supports Moray objects.
>
> The list of file types can be changed, so feel free to make the case for
> any additional file types that you would like to see added to the list.
>
> Also, I can see that there may be occasions where we want to make one-off
> exceptions which would need to be handled by the administrators. For
> example, if the contribution is a utility to process a certain type of
> file it probably makes sense to incorporate a file of that type with the
> contribution to serve as an illustration of how the utility works.
Do you mean <for example> a self-made tutorial based on a Wings model,
and how it's used in 'my' way through PoV-Ray?
(Sorry if I'm sounding dumb here - long, long day).
~Steve~
>
> Regards,
> Chris B.
>
>
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