POV-Ray : Newsgroups : povray.newusers : Object naming when they go into the POV Ray Editor Server Time
23 Nov 2024 10:25:10 EST (-0500)
  Object naming when they go into the POV Ray Editor (Message 1 to 3 of 3)  
From: Swivler
Subject: Object naming when they go into the POV Ray Editor
Date: 25 Jan 2016 08:45:01
Message: <web.56a625a0cc096d02e29f9e4f0@news.povray.org>
ive been trying to figure out how the POV Ray names the objects being rendered
by the software. I have a complex scene with multiple objects, when they are
gathered by the Editor, they are named like "Mesh1" "Mesh2" is there a way to
have these "meshes" have my actual names for the objects.

I am using the POV Ray for Demo 3D export.

any suggestions?


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From: clipka
Subject: Re: Object naming when they go into the POV Ray Editor
Date: 25 Jan 2016 09:35:00
Message: <web.56a6317a1a69b2aad6fa18f0@news.povray.org>
"Swivler" <nic### [at] hotmailcom> wrote:
> ive been trying to figure out how the POV Ray names the objects being rendered
> by the software. I have a complex scene with multiple objects, when they are
> gathered by the Editor, they are named like "Mesh1" "Mesh2" is there a way to
> have these "meshes" have my actual names for the objects.
>
> I am using the POV Ray for Demo 3D export.

This matter is outside POV-Ray's sphere of influence, and would instead have to
be addressed in the Demo 3D export to POV-Ray.

The .pov files (and possibly any .inc files) are generated by Demo 3D, and
POV-Ray only reads them as input. The only thing written by POV-Ray are image
files.


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From: Alain
Subject: Re: Object naming when they go into the POV Ray Editor
Date: 25 Jan 2016 15:38:41
Message: <56a687d1$1@news.povray.org>

> ive been trying to figure out how the POV Ray names the objects being rendered
> by the software. I have a complex scene with multiple objects, when they are
> gathered by the Editor, they are named like "Mesh1" "Mesh2" is there a way to
> have these "meshes" have my actual names for the objects.
>
> I am using the POV Ray for Demo 3D export.
>
> any suggestions?
>
>

POV-Ray itself don't name any object, it's the job of the scene author 
to do that.

When using some external modeler, those will give objects default names 
similar to your Mesh1, Mesh2, ..., Pigment1, Pigment2, ..., Texture1, 
Texture2, ..., Material1, Material2, ...

You can usualy override this naming sheme by explicitely naming your 
objects in the modeler.

The exact method used will differ from modeler to modeler, but usualy 
pass by the object's properties.


Alain


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