|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hi everybody,
Two simple queries.
Cacul value in message window
Most of the time, my script contains things like :
#declare var = 2*L+(5*l+(gap*2))). What should I do to get the var value in
the message window
Heightfield
I like to do some organic shape. I thouhg doin it using heighfield. Is
there a way to give transparency to a certain level (e.g. for all value
ranging from 0 to 0.2, give a rgbf 1) and apply an image_map to the rest.
Thanks for your input.
Tommy
The 1st African citizen POV member !
==================
http://www.webkenya.com/
Promote Web Development in Africa
WWW = Western or World Wide Web ??
Post a reply to this message
|
|
| |
| |
|
|
From: Hughes, B
Subject: Re: 2 queries - heighfield and calcul value in message window
Date: 11 Sep 2003 04:20:06
Message: <3f603036@news.povray.org>
|
|
|
| |
| |
|
|
"tommy" <tom### [at] webkenyacom> wrote in message
news:web.3f60148b4d42406a472d3920@news.povray.org...
>
> Most of the time, my script contains things like :
> #declare var = 2*L+(5*l+(gap*2))). What should I do to get the var value
in
> the message window
#debug concat ( "\n", str(var,0,-1), "\n" )
> I like to do some organic shape. I thouhg doin it using heighfield. Is
> there a way to give transparency to a certain level (e.g. for all value
> ranging from 0 to 0.2, give a rgbf 1) and apply an image_map to the rest.
Simply use a pigment_map. For what you ask it would be like:
#declare ClearPart=pigment {rgbf 1}
#declare ImageMap=pigment {
image_map {jpeg "Image.jpg"}
rotate 90*x // turn to face HF plane
}
height_field {
png "HF.png"
pigment {
gradient y
pigment_map {
[0.2 ClearPart]
[0.2 ImageMap] // from 0.2 on upward
}
}
}
Hopefully this is obvious and doesn't need any explanation. Although you can
also use water_level 51/256 (approx.), which will remove the lowest 5th
part, it would be better to "map" it like this anyway, since the idea is to
apply an image file within a specific range. And then again, if using a
planar map type, no matter so water_level would work in that case.
Just occured to me that I should make sure of what I'm telling you. Default
planar image maps would normally propogate infinitely in two
directions. ----- Okay, checked and it seems to do fine.
Bob H.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thanks a lot Bob !
Tommy
Hughes, B. wrote:
>#debug concat ( "\n", str(var,0,-1), "\n" )
>
>
>Simply use a pigment_map. For what you ask it would be like:
>
>#declare ClearPart=pigment {rgbf 1}
>#declare ImageMap=pigment {
> image_map {jpeg "Image.jpg"}
> rotate 90*x // turn to face HF plane
>}
>
>height_field {
> png "HF.png"
>pigment {
> gradient y
> pigment_map {
> [0.2 ClearPart]
> [0.2 ImageMap] // from 0.2 on upward
> }
>}
>}
>
>Hopefully this is obvious and doesn't need any explanation. Although you can
>also use water_level 51/256 (approx.), which will remove the lowest 5th
>part, it would be better to "map" it like this anyway, since the idea is to
>apply an image file within a specific range. And then again, if using a
>planar map type, no matter so water_level would work in that case.
>
>Just occured to me that I should make sure of what I'm telling you. Default
>planar image maps would normally propogate infinitely in two
>directions. ----- Okay, checked and it seems to do fine.
>
>Bob H.
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|