POV-Ray : Newsgroups : povray.newusers : How can I print a vector to the screen? Server Time
28 Nov 2024 04:48:10 EST (-0500)
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From: Christopher James Huff
Subject: Re: How can I print a vector to the screen?
Date: 15 Apr 2002 18:42:00
Message: <chrishuff-F95170.17440315042002@netplex.aussie.org>
In article <3cbb4472@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

> Sebastian H. <seb### [at] webde> wrote:
> > (Beside I wrote this little macro just yesterday for myself and had 
> > somwhere in mind that there exists a vstr () function which takes soooo 
> > many args :-).)
> 
>   You can use vstr() in your macro.

And the strings.inc include file has several shortcut macros, including 
versions that take only one argument, the vector to be converted.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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From: Peter Hertel
Subject: Re: How can I print a vector to the screen?
Date: 24 Apr 2002 11:08:50
Message: <3cc6ca82@news.povray.org>
> I'd be grateful if someone could post an example of how to center an
object.

Use the Center_Object() macro in "shapes.inc"
The syntax is: Center_Object(object_to_center, axis_to_center_on)
Axis can be combined, if you want to center the object at y and z axis, use
y+z .

#include "shapes.inc"
#declare Object = text{ttf "arial.ttf" "Look! I'm centered!!" 0.5,0 pigment
{rgb 1}}
Center_Object(Object,x+y+z)

This should do the trick..

--
_.-=^=-._.-=[ Peter ]=-._.-=^=-._
  _.-=[ http://hertel.no/peter ]=-._


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