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is it possible to use a pigment function i've made,
#local pigf = function {pigment {... }}
as a normal pattern for an object? I understand I could make an isusurface
using that function, but that's not what I'm aiming for.
something like:
#local norm1 = normal{
pigf(x,y,z).gray
}
?
thanks,
ross.
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Ross Litscher wrote:
> is it possible to use a pigment function i've made,
>
> #local pigf = function {pigment {... }}
>
> as a normal pattern for an object? I understand I could make an isusurface
> using that function, but that's not what I'm aiming for.
>
> something like:
>
> #local norm1 = normal{
> pigf(x,y,z).gray
> }
>
> ?
>
> thanks,
> ross.
pretty much exactly that. This works:
#declare pigf = function { pigment { bozo } }
sphere {
0, 5
texture {
pigment { White }
normal { function { pigf(x, y, z).gray } }
}
}
--
Bill Hails
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"Bill Hails" <bil### [at] europeyahoo-inccom> wrote in message
news:40688bb0@news.povray.org...
> Ross Litscher wrote:
>
> > is it possible to use a pigment function i've made,
> >
> > #local pigf = function {pigment {... }}
> >
> > as a normal pattern for an object? I understand I could make an
isusurface
> > using that function, but that's not what I'm aiming for.
> >
> > something like:
> >
> > #local norm1 = normal{
> > pigf(x,y,z).gray
> > }
> >
> > ?
> >
> > thanks,
> > ross.
>
> pretty much exactly that. This works:
>
> #declare pigf = function { pigment { bozo } }
> sphere {
> 0, 5
> texture {
> pigment { White }
> normal { function { pigf(x, y, z).gray } }
> }
> }
> --
> Bill Hails
And that should work with any custom pigment function I make, no matter how
complex, right?
thanks for the clarification. I tried several variations, but apparently
never the correct one :)
ross.
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In article <4069b368$1@news.povray.org>,
"Ross Litscher" <rli### [at] everestkcnet> wrote:
> And that should work with any custom pigment function I make, no matter how
> complex, right?
Just about. It won't work wit patterns that rely on the surface, like
the slope pattern or facets.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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From: Ross Litscher
Subject: Re: pigment function as normal pattern
Date: 31 Mar 2004 11:30:05
Message: <406af20d@news.povray.org>
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"Christopher James Huff" <cja### [at] earthlinknet> wrote in message
news:cjameshuff-750829.21124030032004@news.povray.org...
> In article <4069b368$1@news.povray.org>,
> "Ross Litscher" <rli### [at] everestkcnet> wrote:
>
> > And that should work with any custom pigment function I make, no matter
how
> > complex, right?
>
> Just about. It won't work wit patterns that rely on the surface, like
> the slope pattern or facets.
>
> --
Thank you much, both of you.
-ross
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