POV-Ray : Newsgroups : povray.newusers : Few questions about triangles Server Time
4 Nov 2024 13:01:29 EST (-0500)
  Few questions about triangles (Message 1 to 6 of 6)  
From: OverlordQ
Subject: Few questions about triangles
Date: 13 Jul 2003 15:55:30
Message: <3f11b932$1@news.povray.org>
was uv_smooth_triangle ever a primitive? I got a older program that exports
.inc files and that was one of the options.
uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379, 0.4257>,
<0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167, 0.4257>,
<0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047, 0.0167, -0.4257>,
<0.1949, 0.4762> )

if I dont use that it gives me:

smooth_triangle { <-3.4553, 3.3033, -13.4614>, <-0.9905, 0.1357, -0.0202>,
<-5.4792, 2.6258, -7.2014>, <-0.9430, 0.3181, -0.0980>, <-4.7599,
0.4097, -7.4195>, <-0.7329, -0.6430, -0.2224> }


Any ideas?


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From: OverlordQ
Subject: Re: Few questions about triangles
Date: 13 Jul 2003 16:14:14
Message: <3f11bd96$1@news.povray.org>
"OverlordQ" <ove### [at] hotmailcom> wrote in message
news:3f11b932$1@news.povray.org...
> was uv_smooth_triangle ever a primitive? I got a older program that
exports
> .inc files and that was one of the options.
> uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379,
0.4257>,
> <0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167, 0.4257>,
> <0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047, 0.0167, -0.4257>,
> <0.1949, 0.4762> )
>
> if I dont use that it gives me:
>
> smooth_triangle { <-3.4553, 3.3033, -13.4614>, <-0.9905, 0.1357, -0.0202>,
> <-5.4792, 2.6258, -7.2014>, <-0.9430, 0.3181, -0.0980>, <-4.7599,
> 0.4097, -7.4195>, <-0.7329, -0.6430, -0.2224> }
>
>
> Any ideas?
>

I've posted the generated include file to povray.binaries.scene-files


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From: Christopher James Huff
Subject: Re: Few questions about triangles
Date: 13 Jul 2003 16:40:35
Message: <cjameshuff-F9A718.15380113072003@netplex.aussie.org>
In article <3f11b932$1@news.povray.org>,
 "OverlordQ" <ove### [at] hotmailcom> wrote:

> was uv_smooth_triangle ever a primitive?

No.


> I got a older program that exports .inc files and that was one of the 
> options.
> uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379, 0.4257>,
> <0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167, 0.4257>,
> <0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047, 0.0167, -0.4257>,
> <0.1949, 0.4762> )

That's not a primitive, it's a macro. uv_smooth_triangle() is defined 
somewhere, either at the beginning of that file or in another file it 
includes.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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From: Mike Williams
Subject: Re: Few questions about triangles
Date: 13 Jul 2003 17:34:30
Message: <8rPzkFATBdE$EwRz@econym.demon.co.uk>
Wasn't it Christopher James Huff who wrote:
>In article <3f11b932$1@news.povray.org>,
> "OverlordQ" <ove### [at] hotmailcom> wrote:
>
>> was uv_smooth_triangle ever a primitive?
>
>No.
>
>
>> I got a older program that exports .inc files and that was one of the 
>> options.
>> uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379, 0.4257>,
>> <0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167, 0.4257>,
>> <0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047, 0.0167, -0.4257>,
>> <0.1949, 0.4762> )
>
>That's not a primitive, it's a macro. uv_smooth_triangle() is defined 
>somewhere, either at the beginning of that file or in another file it 
>includes.

I guess that "older program" is Jan Walter's POVEXPORT.PY program. 

The macro is in TRIMAP.MCR by Chris Colefax. You can find a copy at
<http://www.janw.gothere.uk.com/download.html> Right next to the
POVEXPORT.PY link there's a TRIMAP.ZIP link.

-- 
Mike Williams
Gentleman of Leisure


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From: OverlordQ
Subject: Re: Few questions about triangles
Date: 13 Jul 2003 17:56:31
Message: <3f11d58f$1@news.povray.org>
"Mike Williams" <mik### [at] econymdemoncouk> wrote in message
news:8rPzkFATBdE$EwRz@econym.demon.co.uk...
> Wasn't it Christopher James Huff who wrote:
> >In article <3f11b932$1@news.povray.org>,
> > "OverlordQ" <ove### [at] hotmailcom> wrote:
> >
> >> was uv_smooth_triangle ever a primitive?
> >
> >No.
> >
> >
> >> I got a older program that exports .inc files and that was one of the
> >> options.
> >> uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379,
0.4257>,
> >> <0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167,
0.4257>,
> >> <0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047,
0.0167, -0.4257>,
> >> <0.1949, 0.4762> )
> >
> >That's not a primitive, it's a macro. uv_smooth_triangle() is defined
> >somewhere, either at the beginning of that file or in another file it
> >includes.
>
> I guess that "older program" is Jan Walter's POVEXPORT.PY program.
>
> The macro is in TRIMAP.MCR by Chris Colefax. You can find a copy at
> <http://www.janw.gothere.uk.com/download.html> Right next to the
> POVEXPORT.PY link there's a TRIMAP.ZIP link.
>

Actually the 'older' program is Milkshape 3d 1.6.6a. But I'll look at that
link.


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From: OverlordQ
Subject: Re: Few questions about triangles
Date: 13 Jul 2003 17:58:10
Message: <3f11d5f2$1@news.povray.org>
"OverlordQ" <ove### [at] hotmailcom> wrote in message
news:3f11d58f$1@news.povray.org...
>
> "Mike Williams" <mik### [at] econymdemoncouk> wrote in message
> news:8rPzkFATBdE$EwRz@econym.demon.co.uk...
> > Wasn't it Christopher James Huff who wrote:
> > >In article <3f11b932$1@news.povray.org>,
> > > "OverlordQ" <ove### [at] hotmailcom> wrote:
> > >
> > >> was uv_smooth_triangle ever a primitive?
> > >
> > >No.
> > >
> > >
> > >> I got a older program that exports .inc files and that was one of the
> > >> options.
> > >> uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379,
> 0.4257>,
> > >> <0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167,
> 0.4257>,
> > >> <0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047,
> 0.0167, -0.4257>,
> > >> <0.1949, 0.4762> )
> > >
> > >That's not a primitive, it's a macro. uv_smooth_triangle() is defined
> > >somewhere, either at the beginning of that file or in another file it
> > >includes.
> >
> > I guess that "older program" is Jan Walter's POVEXPORT.PY program.
> >
> > The macro is in TRIMAP.MCR by Chris Colefax. You can find a copy at
> > <http://www.janw.gothere.uk.com/download.html> Right next to the
> > POVEXPORT.PY link there's a TRIMAP.ZIP link.
> >
>
> Actually the 'older' program is Milkshape 3d 1.6.6a. But I'll look at that
> link.

I got it to graph, but no luck on the textures :-/ oh well.


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