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"OverlordQ" <ove### [at] hotmailcom> wrote in message
news:3f11d58f$1@news.povray.org...
>
> "Mike Williams" <mik### [at] econymdemoncouk> wrote in message
> news:8rPzkFATBdE$EwRz@econym.demon.co.uk...
> > Wasn't it Christopher James Huff who wrote:
> > >In article <3f11b932$1@news.povray.org>,
> > > "OverlordQ" <ove### [at] hotmailcom> wrote:
> > >
> > >> was uv_smooth_triangle ever a primitive?
> > >
> > >No.
> > >
> > >
> > >> I got a older program that exports .inc files and that was one of the
> > >> options.
> > >> uv_smooth_triangle ( <-3.2179, 5.8052, -27.8675>, <-0.7918, 0.4379,
> 0.4257>,
> > >> <0.9783, 0.6857>, <-3.2566, 5.5263, -27.8693>, <-0.9047, -0.0167,
> 0.4257>,
> > >> <0.9783, 0.4762>, <-3.0931, 5.5454, -32.6566>, <-0.9047,
> 0.0167, -0.4257>,
> > >> <0.1949, 0.4762> )
> > >
> > >That's not a primitive, it's a macro. uv_smooth_triangle() is defined
> > >somewhere, either at the beginning of that file or in another file it
> > >includes.
> >
> > I guess that "older program" is Jan Walter's POVEXPORT.PY program.
> >
> > The macro is in TRIMAP.MCR by Chris Colefax. You can find a copy at
> > <http://www.janw.gothere.uk.com/download.html> Right next to the
> > POVEXPORT.PY link there's a TRIMAP.ZIP link.
> >
>
> Actually the 'older' program is Milkshape 3d 1.6.6a. But I'll look at that
> link.
I got it to graph, but no luck on the textures :-/ oh well.
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