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From: DreyWerx
Subject: speaking of newbies....can anyone help me with this fog thing?
Date: 16 Nov 2000 20:24:11
Message: <3a1488bb@news.povray.org>
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allright. its is now allmost 8:30. ive been screwin with fog since
nine-something am. im am going crazy. please call 911.
im tryin to make a visible beam of light in a light fog. like ina smolkey
concert hall. it is beginning annoy me...HELP!
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DreyWerx wrote:
>
> allright. its is now allmost 8:30. ive been screwin with fog since
> nine-something am. im am going crazy. please call 911.
> im tryin to make a visible beam of light in a light fog. like ina smolkey
> concert hall. it is beginning annoy me...HELP!
I'd suggest you switch to using media instead. Take a look at the
following tutorial -
http://free.prohosting.com/~olana/povray/media2/media2.html
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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In article <3a1488bb@news.povray.org>, "DreyWerx"
<you### [at] hotmail com> wrote:
> allright. its is now allmost 8:30. ive been screwin with fog since
> nine-something am. im am going crazy. please call 911.
> im tryin to make a visible beam of light in a light fog.
As Ken mentioned, try media. Fog is a simpler effect that is incapable
of doing complex density changes or showing beams of light or shadows
passing through it. Media can simulate these effects, but is slower.
If you are going to be experimenting with media a lot, you might want to
try MegaPOV, which has some features for making media much easier to
experiment and work with. Specifically, the additional sampling methods
which allow you to get smooth results with low numbers of samples.
MegaPOV is available here: http://nathan.kopp.com/patched.htm
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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From: Margus Ramst
Subject: Re: speaking of newbies....can anyone help me with this fog thing?
Date: 16 Nov 2000 22:42:18
Message: <3A14A942.D2B70EF6@peak.edu.ee>
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DreyWerx wrote:
>
> allright. its is now allmost 8:30. ive been screwin with fog since
> nine-something am. im am going crazy. please call 911.
> im tryin to make a visible beam of light in a light fog. like ina smolkey
> concert hall. it is beginning annoy me...HELP!
Like others have said, try media. Scattering media is specifically meant for
simulating the effect you're after, but it is very slow to render. Check out
emitting media also; you can often create a passable light beam using a
transparent cylinder/cone filled with emitting media, and it will render _much_
faster than scattering media.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
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