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Is there a free Linux modeller for povray, or should I just try and use the povray
language?
I've seen moonlight creator, but I can't get it to compile, and the project seems
dead. Thanks,
David
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David Findlay <dav### [at] yahoo com au> wrote:
: should I just try and use the povray language?
Definitely. No modeller can give you the full versatility of the POV-Ray
scene description language.
(Granted, some things *are* easier to do with a modeller, though.)
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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On Sun, 25 Nov 2001 09:46:56 +1000, David Findlay wrote:
>Is there a free Linux modeller for povray, or should I just try and use the povray
language?
>I've seen moonlight creator, but I can't get it to compile, and the project seems
dead. Thanks,
I've tried a couple of moddelers, (can't remember their names), but they didn't work
properly and I prefer hand coding anyway.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
4:35am up 47 days, 20:19, 1 user, load average: 1.12, 1.27, 1.24
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If I were you, I would learn the SDL. You can always use both the povray
language and a modeller. You may try Giram: http://www.giram.org/.
--
Jonathan.
"David Findlay" <dav### [at] yahoo com au> ha scritto nel messaggio
news:3c003170$1@news.povray.org...
> Is there a free Linux modeller for povray, or should I just try and use
the povray language?
> I've seen moonlight creator, but I can't get it to compile, and the
project seems dead. Thanks,
>
> David
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David Findlay wrote:
>
> Is there a free Linux modeller for povray, or should I just try and
> use the povray language? I've seen moonlight creator, but I can't get
> it to compile, and the project seems dead. Thanks,
I'm working on a modeller to do the things that the SDL isn't very
good at (like organic shapes). When the project is to the point where
it can be used for real work, I'll be making the source available.
Regards,
John
--
ICQ: 46085459
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Any preview/screenshots?
--
Jonathan.
"John VanSickle" <evi### [at] hotmail com> ha scritto nel messaggio
news:3C0146FF.1BA0FB55@hotmail.com...
> David Findlay wrote:
> >
> > Is there a free Linux modeller for povray, or should I just try and
> > use the povray language? I've seen moonlight creator, but I can't get
> > it to compile, and the project seems dead. Thanks,
>
> I'm working on a modeller to do the things that the SDL isn't very
> good at (like organic shapes). When the project is to the point where
> it can be used for real work, I'll be making the source available.
>
> Regards,
> John
> --
> ICQ: 46085459
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JRG wrote:
>
> Any preview/screenshots?
Right now I can do the following things:
* Add and drag vertices
* Add edges (and drag them by dragging their end vertices)
* Add parts (of the skeleton, that is), and drag them around
* Zoom, pan, and rotate the view
* Crash the program if I zoom too much
It still is not even minimally functional, lacking:
* The ability to add polygons to the mesh
* The ability to attach the mesh to the skeleton
* File operations (such as loading and saving)
* Dialog-box entry of vertex data
* Useful menus and dialog boxes
When these are all in, the project will be suitable for public release.
Then I'll need to add the support for texturing, UV-mapping, surface
subdivision, inverse kinematics, keyframing, physics simulation, etc.
Regards,
John
--
ICQ: 46085459
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John VanSickle <evi### [at] hotmail com> wrote:
: I'm working on a modeller to do the things that the SDL isn't very
: good at (like organic shapes). When the project is to the point where
: it can be used for real work, I'll be making the source available.
I hope it's a generic unix program, compilable and runnable in virtually
any unix with a decent X windowing system, and not a linux-only program.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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Warp wrote:
>
> John VanSickle <evi### [at] hotmail com> wrote:
> : I'm working on a modeller to do the things that the SDL isn't very
> : good at (like organic shapes). When the project is to the point where
> : it can be used for real work, I'll be making the source available.
>
> I hope it's a generic unix program, compilable and runnable in virtually
> any unix with a decent X windowing system, and not a linux-only program.
Nah! As long as it work in Windows I'll be happy :)
--
Ken Tyler
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On Mon, 26 Nov 2001 18:18:35 -0800, Ken <tyl### [at] pacbell net> wrote:
>Nah! As long as it work in Windows I'll be happy :)
This shouldn't be impossible for a mingw or cygwin compile and a Win32
X server (like OmniX, for example).
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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