![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Sat, 29 Jan 2000 12:29:05 -0500, "The \"D\"" <the### [at] netzero net> wrote:
>
>David Wilkinson <dav### [at] cwcom net> wrote in message
news:44q19ss161s8gfv2gfu9rq4ds1pp1cgb2n@4ax.com...
>> On Sun, 23 Jan 2000 22:51:53 -0500, "The \"D\"" <the### [at] netzero net> wrote:
>> If your basin is circular you could use the bottle macro I posted on 21 Dec 99 in
>> povray.binaries.scene-files. This has a macro for the liquid that keeps it within
the
>> bottle.
>
>The basin is a union of splines that looks like the bottom half of a sphere (sorta)
with an upside down hollow cone in it. Would the bottle macro work in that case?
It would need a bit of work on it to handle the cone. As the macro uses Bezier splines
it
could be modified to handle any shape. Problem is - is it worth the trouble for just
one
special case?
----------------------------
dav### [at] cwcom net
http://www.hamiltonite.mcmail.com
----------------------------
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
David Wilkinson wrote:
> It would need a bit of work on it to handle the cone. As the macro uses Bezier
> splines it could be modified to handle any shape. Problem is - is it worth the
> trouble for just one special case?
Question is does it matter. So the basin has a cone in it. So what !
As long as the cone is not transparent you could run a surface right
through it an no one would ever know.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Sun, 30 Jan 2000 08:50:55 -0800, Ken <tyl### [at] pacbell net> wrote:
>
>
>David Wilkinson wrote:
>
>> It would need a bit of work on it to handle the cone. As the macro uses Bezier
>> splines it could be modified to handle any shape. Problem is - is it worth the
>> trouble for just one special case?
>
>Question is does it matter. So the basin has a cone in it. So what !
>As long as the cone is not transparent you could run a surface right
>through it an no one would ever know.
Thats right.
----------------------------
dav### [at] cwcom net
http://www.hamiltonite.mcmail.com
----------------------------
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Sat, 29 Jan 2000 12:25:31 -0500, "The \"D\""
<the### [at] netzero net> wrote:
>
>Peter Popov <pet### [at] usa net> wrote in message
news:+lCQOLXrTb+VgPcVZfTibv8qJKaK@4ax.com...
>> On Wed, 26 Jan 2000 11:07:50 +1000, "Chris Colefax"
>> <cco### [at] geocities com> wrote:
>> I think a disc *might* work with light fading because after the ray
>> hits it it never leaves and POV may be tricked into thinking it's
>> inside the disc. Didn't someone have a problem with transparent discs
>> and media recently?
>
>Ok I'll look into that. Would the light fading need to be a global setting or for the
disc.
The disc. I haven't tested this, it's just an idea.
Peter Popov
pet### [at] usa net
ICQ: 15002700
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken wrote:
>
> Question is does it matter. So the basin has a cone in it. So what !
> As long as the cone is not transparent you could run a surface right
> through it an no one would ever know.
>
But YOU would know!
And it would bother you, and you would lay awake at night, hesitant, nervous...
Margus
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Margus Ramst wrote:
>
> Ken wrote:
> >
> > Question is does it matter. So the basin has a cone in it. So what !
> > As long as the cone is not transparent you could run a surface right
> > through it an no one would ever know.
> >
>
> But YOU would know!
> And it would bother you, and you would lay awake at night, hesitant, nervous...
>
> Margus
Oh NO ! Not ME ! I would sleep better at night knowing that I did not
needlessly waste my time on something that didn't need it.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
From: The "D"
Subject: Re: Confining an object to within an sPatch object
Date: 7 Feb 2000 21:52:57
Message: <389f8509@news.povray.org>
|
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken <tyl### [at] pacbell net> wrote in message
news:38946BEF.BD4E2B85@pacbell.net...
> Question is does it matter. So the basin has a cone in it. So what !
> As long as the cone is not transparent you could run a surface right
> through it an no one would ever know.
You know I never thought about that.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |