POV-Ray : Newsgroups : povray.newusers : Confining an object to within an sPatch object : Re: Confining an object to within an sPatch object Server Time
6 Sep 2024 00:20:45 EDT (-0400)
  Re: Confining an object to within an sPatch object  
From: David Wilkinson
Date: 30 Jan 2000 11:47:54
Message: <7lq89ssa5ac60f3hrvir558mb5uf7p7as0@4ax.com>
On Sat, 29 Jan 2000 12:29:05 -0500, "The \"D\"" <the### [at] netzeronet> wrote:

>
>David Wilkinson <dav### [at] cwcomnet> wrote in message
news:44q19ss161s8gfv2gfu9rq4ds1pp1cgb2n@4ax.com...
>> On Sun, 23 Jan 2000 22:51:53 -0500, "The \"D\"" <the### [at] netzeronet> wrote:
>> If your basin is circular you could use the bottle macro I posted on 21 Dec 99 in
>> povray.binaries.scene-files.  This has a macro for the liquid that keeps it within
the
>> bottle.
>
>The basin is a union of splines that looks like the bottom half of a sphere (sorta)
with an upside down hollow cone in it. Would the bottle macro work in that case?

It would need a bit of work on it to handle the cone. As the macro uses Bezier splines
it
could be modified to handle any shape. Problem is - is it worth the trouble for just
one
special case?
----------------------------
dav### [at] cwcomnet
http://www.hamiltonite.mcmail.com
----------------------------


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