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> Michael McNees wrote:
>
> > I have built a scene (my first real one) and it is a landscape. I can't
> > seem to get the whole thing lit! I can't get the parts way back it the
> > back lit up. I am using a sky sphere and a height field for the ground.
> > Any suggestions or examples that I can look at would be appreciated.
Depending on the over-all image, it might not hurt to bump up the
ambient
a bit, but not so much that it looks radioactive.
Yodel wrote:
> I find that if you put the light source up high (say about 200-400,
> depending on the height_field) and use an rgb value higher that 1 (1.5-2.0)
> that you can get the whole thing lit. Change these variables as needed.
Of course, if you're using a sphere for a sky (as opposed to a
sky_sphere)
don't forget to make it big enough to be well outside the light source.
-jr-
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