I find that if you put the light source up high (say about 200-400,
depending on the height_field) and use an rgb value higher that 1 (1.5-2.0)
that you can get the whole thing lit. Change these variables as needed.
Post your image to povray.binaries.images when you finish it!
-Ryce Euric
Michael McNees wrote:
> I have built a scene (my first real one) and it is a landscape. I can't
> seem to get the whole thing lit! I can't get the parts way back it the
> back lit up. I am using a sky sphere and a height field for the ground.
> Any suggestions or examples that I can look at would be appreciated.
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