![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
I have obtained a copy of Chris Colefax's Object Bender Include File
(Bend.inc). I was hoping that I might use it to bend an object after
applying an image map to it (to save me the trouble of bending the image
map before application; see the posting "A Question about Image Maps").
However, if I am understanding the included text (and it is quite possible
that I am not -- I am new at this), the Bend.inc is only used with
animation. Is this right?
If this is correct, a second question suggest itself: What happens if you
animate (bend) an object with an image map on it? Will the image map
distort as the object bends, or bend with it?
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Wykan wrote in message <01bd6dbd$54e6cba0$17f239d1@wykan.siscom.net>...
>However, if I am understanding the included text (and it is quite possible
>that I am not -- I am new at this), the Bend.inc is only used with
>animation. Is this right?
>
>If this is correct, a second question suggest itself: What happens if you
>animate (bend) an object with an image map on it? Will the image map
>distort as the object bends, or bend with it?
Hi. I've never used the bend.inc (only looked at it), so I can't really
answer your second question.
But I see no reason why it shouldn't work with stills. From my short look it
seemed that it simply takes the "to-be-bent" object and cuts it into many
pieces/copies that it puts back together in the bend shape (that right?).
This should work with stills just as fine. And after all, what is an
animation, if not a series of stills...
Now, to your second question again: If my assumption of above is right, then
it might very well work with your image-map problem.
Johannes.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
I've used it a few times and Johannes is right, bend.inc just slices up the
object to bend it. I have used it before with blobs that have different colors,
so I would think it would work with image_maps. It is difficult to understand
how to use it at first, and it's been awhile for me, so I really couldn't
explain it for you. The way I learned to use it when I did was by playing with
the included sample scenes. I remember that once you get into it, it makes
pretty good sense. It does have it's limitations, but it comes in handy now and
then. I did an animation for the irtc called monarch in which I used bend.inc.
You're welcome to look at the source I included with it if you can read it.
Johannes Hubert wrote:
> Wykan wrote in message <01bd6dbd$54e6cba0$17f239d1@wykan.siscom.net>...
> >However, if I am understanding the included text (and it is quite possible
> >that I am not -- I am new at this), the Bend.inc is only used with
> >animation. Is this right?
> >
> >If this is correct, a second question suggest itself: What happens if you
> >animate (bend) an object with an image map on it? Will the image map
> >distort as the object bends, or bend with it?
>
> Hi. I've never used the bend.inc (only looked at it), so I can't really
> answer your second question.
> But I see no reason why it shouldn't work with stills. From my short look it
> seemed that it simply takes the "to-be-bent" object and cuts it into many
> pieces/copies that it puts back together in the bend shape (that right?).
> This should work with stills just as fine. And after all, what is an
> animation, if not a series of stills...
> Now, to your second question again: If my assumption of above is right, then
> it might very well work with your image-map problem.
>
> Johannes.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |