POV-Ray : Newsgroups : povray.newusers : Camera position for spline object : Re: Camera position for spline object Server Time
18 Jun 2024 21:30:41 EDT (-0400)
  Re: Camera position for spline object  
From: Kenneth
Date: 23 May 2022 04:40:00
Message: <web.628b47b1c53419752eadabda6e066e29@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> Take a look at the 'Spline_Trans' macro in POV-ray's transforms.inc file, and
> the example camera scene called 'splinefollow.pov' in
> scenes/animations/splinefollow.

Sorry, I assumed that you wanted your camera to *follow* the spline shape,
during an animation. (I also forgot to mention that you would need to  #include
"transforms.inc" in your scene.)

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